News Desk: Ninja Gaiden 3: Razor’s Edge No Longer Wii U Exclusive

Tecmo Koei’s bloody action game will be slashing its way to Xbox 360 and PlayStation 3 this April.

By Kevin Knezevic. Posted 02/06/2013 19:00 6 Comments     ShareThis

Looks like we can add another game to the growing list of Nintendo exclusives that are jumping ship to other platforms. This time, Tecmo Koei’s Ninja Gaiden 3: Razor’s Edge, the enhanced Wii U version of Ninja Gaiden 3, will be making its way back to PlayStation 3 and Xbox 360 on April 2.

While Tecmo Koei hasn’t announced a reason for bringing the game to other consoles, the company has confirmed that the Xbox 360 and PlayStation 3 ports will also include all of the add-on content available for the Wii U version. It’s hard to entirely fault the publisher for this decision; Ninja Gaiden 3: Razor’s Edge was a marked improvement over the original game, earning a respectable B from our own Bradly Hale, and it makes sense that the company would want to eke as much profit out of the title as possible.

Razor’s Edge joins the likes of Resident Evil: Revelations and Theatrhythm Final Fantasy, two former Nintendo-exclusives that have since been announced for other platforms (and, in the case of Theatrhythm, already released on iOS). All three were major releases for their respective consoles, so seeing them jump to other systems doesn’t exactly bode well for future exclusive titles (although Capcom has confirmed that Revelations will also be coming to Wii U, which is a slight upshot to its announcement).

What do you make of this news? Is it a bad sign for Wii U’s third-party support? Share your thoughts in the comments section.

Source: IGN

6 Responses to “News Desk: Ninja Gaiden 3: Razor’s Edge No Longer Wii U Exclusive”

  • 39 points
    SebaZav says...

    Weeell…. now that it’s been announced that Rayman Origins won’t remain an exclusive either, I *am* starting to worry…

    • 33 points
      Matto says...

      Rayman Legends only hope of actually outselling the flop that was its predecessor rested in Nintendo and WiiU; Nintendo gave it the respect that Ubi never gave Origins, they ADVERTISED IT in Nintendo Directs. Did Origins get this? No, it was released with hardily any advertising; Ubi advertised Assassians Creed more and a licensed title, it was sent out to die.

      “Is it a bad sign for Wii U’s third-party support?”

      Oh come the fuck on, did anyone really think Nintendo was going to get any respect from them? Nintendo bent over BACKWARDS for them and released both the GamePad and Pro controller for WiiU which have the same inputs as the other guys! There excuse for no ports when the WiiU can run them is “The GamePad is too unique.” or “We need to see demand.” Did these developers ‘wait’ for demand on PS3 or 360? HAHAHA NOPE.

      Wake the hell up and realize that so many developers have died over the last six years under these same publishers that are activly ignoring Nintendo. If developers can barely afford to make games NOW, how will they afford to make games that will triple in cost when the ‘next-generation’ arrives?!

  • 849 points
    ejamer says...

    Don’t fool yourself: the meaning of “exclusive” has changed for third party companies. There are very few true exclusive games these days, as the cost of doing business is high and every company wants to maximize their profits and returns.

    Instead of truly exclusive software, we get “timed exclusives” that are released on other platforms at later dates. Occasionally we see features of bonus content that is exclusive as well. But unless a game is developed by – or at the very least funded by – a first party studio don’t expect the core game to stay exclusive for very long.

    Semi-related: That delay for Rayman Legends really feels like a kick in the balls for Nintendo. Maybe the Wii U game really wouldn’t have been ready until then… but after being one of the major show pieces for Wii U pre-release, and being hinted at as a possible exclusive title, to see the release pushed back so far that PS3 and 360 versions can be finished and released at the same time is a real disappointment. (Kind of makes me glad I didn’t buy a Wii U given the current software drought.)

    • 1558 points
      penduin says...

      Yeah, I’m feeling a bit ball-kicked myself over Rayman myself. I’ll still get it, I absolutely love the demo and am excited to play the game, but Ubi basically took Nintendo’s love and gave us all the bird in return.

      I’ve got plenty to play in the meantime, and I’d rather have a polished, late, non-exclusive version of the game than not at all, but I’m glad I didn’t pre-order – it’s gonna be almost a year late at this point. Not to mention this will only further delay work on Beyond Good and Evil 2, now _that’s_ a kick in the balls.

  • 45 points
    terribledeli says...

    PS3/360 Ninja Gaiden suffered plenty with the original release (myself included). Tossing them a bone didn’t/doesn’t impact my time with Razor’s Edge.

    Though, the demands for a free update (digital or physical) to Razor’s Edge for current Ninja Gaiden 3 owners is enjoyable to watch.

    • 33 points
      Matto says...

      NG3’s negative reception pretty much sunk Razor’s Edge chances from the get-go, and the lukewarm reception to the game (honest or not) probably didn’t help matters.

      Also, people now expect Bayonetta 2 to follow suit. It won’t, ever. When Nintendo funds and publishes a game, it STAYS on its systems (happened with REmake, though they didn’t publish it, why do you think no other system got it for ten years?). Platinum were also looking for another publisher for Bayo2 as well, and no one else was interested expect Nintendo.

      Honestly, the software drought may force Nintendo to do something drastic like it did with the 3DS. Free games after a price drop? That will make me very happy. Isn’t Nintendo’s fault third parties treat them like scum of the Earth; bending over for them was useless.

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