News Desk: Bulk of Aliens: Colonial Marines Development Allegedly Outsourced to Other Studios

Hence the poor quality and reception?

By Pierre Bienaimé. Posted 02/12/2013 21:00 1 Comment     ShareThis

Aliens: Colonial Marines has been in the pipeline for a long, long time, none of which was spent smartly enough to win it anything beyond (at best) mediocre reception.

It’s become clear that much of the game’s single-player experience was left to TimeGate Studios, which doesn’t quite enjoy Gearbox’s good repute. Whether this is a skeleton in the closet for the title’s overarching publisher, Sega, doesn’t affect the game’s reception.

What does this mean for the Wii U version hitting North American stores in March (release dates elsewhere are unannounced)? Gearbox CEO Randy Pitchford promised the game looks best on Nintendo’s latest system, and the GamePad seems a perfect fit for the Motion Tracker featured so prominently in the films and game.

But the flaws of Aliens: Colonial Marines can’t be resolved by smoother graphics or superficial additions. I’ve played the game through, and though I must reserve final judgment for its Wii U port, it’s hard to see the game– galactic super-soldier trope and all– doing any better on another system.

Source: Nintendo Life

One Response to “News Desk: Bulk of Aliens: Colonial Marines Development Allegedly Outsourced to Other Studios”

  • 1244 points
    lukas85 says...

    i was really exited for this game, i mean, the first trailers looked amazing, full of suspense, action , terror and incredible graphics and presentation, and it turn out to be a really piece of garbage. this is the new duke nukem .

Leave a Reply

You must be logged in to post a comment.

Log In 0 points Log in or register to grow your Ninja Score while interacting with our site.
Nintendojo's RSS Feeds

All Updates Podcast
News Comments
Like and follow usFacebookTwitter Friend Code Exchange + Game with Us Join the Team!