Aliens: Colonial Marines has been in the pipeline for a long, long time, none of which was spent smartly enough to win it anything beyond (at best) mediocre reception.
It’s become clear that much of the game’s single-player experience was left to TimeGate Studios, which doesn’t quite enjoy Gearbox’s good repute. Whether this is a skeleton in the closet for the title’s overarching publisher, Sega, doesn’t affect the game’s reception.
What does this mean for the Wii U version hitting North American stores in March (release dates elsewhere are unannounced)? Gearbox CEO Randy Pitchford promised the game looks best on Nintendo’s latest system, and the GamePad seems a perfect fit for the Motion Tracker featured so prominently in the films and game.
But the flaws of Aliens: Colonial Marines can’t be resolved by smoother graphics or superficial additions. I’ve played the game through, and though I must reserve final judgment for its Wii U port, it’s hard to see the game– galactic super-soldier trope and all– doing any better on another system.
Source: Nintendo Life
i was really exited for this game, i mean, the first trailers looked amazing, full of suspense, action , terror and incredible graphics and presentation, and it turn out to be a really piece of garbage. this is the new duke nukem .