7. Teslagrad (Wii U)
Current Release Date: Q4 2013 or Q1 2014
Being that Nintendo hasn’t made a great Metroid game in roughly half a decade, I naturally find myself drifting towards Metroidvania styled games. So, it’s only fitting that I am overly excited to explore the stunning hand-drawn world of Rain Games’ Teslagrad. This game is a puzzle-platformer in which you explore a non-linear world, utilize electromagnetic powers, and discover new items to help you progress. While the main character doesn’t appear to have weapons of any sort, the world does contain various enemies and bosses for you to encounter, ensuring that you are on your toes at all times. The story takes place within a steampunk version of old Europe and is told purely told through its visuals, giving Teslagrad a unique personality.
Two things. First, if they were further along in development I’d add the Kickstarter projects Hyper Light Drifter and Paradise Lost–and fairly high up–but since they’re really still at the stage of hopeful we can just keep them in mind for a similar list this time next year. Second, if you made a list of the top ten anticipated major studio games, I’d be hard pressed to say which I’d rather play, especially if you excluded games like Zelda U and X, which are similarly not far enough along (so far as we know). I hope that says more about indie gaming than it does the major studios.
Really anticipating Two Brothers, that game has a lot of potential and makes me happy to see a developer showing appreciation for Game Boy’s graphical stylings; GB games are often unceremoniously slammed for their graphics, which is a real shame.
Interested in 5 out the 10 listed… including a couple that I hadn’t heard of before this article. Not bad!
Lots of indie games don’t live up to the hype, but there have been enough really *really* good ones to make up for any disappointment. 3DS eShop has been by far the best part of that console for me, and it looks like Wii U has a lot of great content coming before long too. Awesome!