When first unveiled as a Wii U exclusive, Rayman Legends was one of the most promising launch titles for the new system. It took the gorgeous visuals from the previous game, made them better, and then added in a slew of gameplay features that were one of the best displays of the GamePad’s potential for asymmetrical gameplay. And then it got pushed back, and then it was pushed back again, and finally it just kind of fell off the radar.
Ubisoft has once again shined the light on the game and it has emerged with some major surprises. The game won’t be out until September, which is kind of surprising considering how polished it has been in all of its public appearances. And in probably the biggest shock, it will also be coming out for Xbox 360 and PlayStation 3. Without the additional Wii U specific features, the other versions of the game will still feature cooperative play, but obviously not to the same degree as the Wii U game.
Xavier Poix, Ubisoft’s managing director of its French studios, said the decision came from the desire to deliver the game to as many fans of possible: “We thought it was making more sense to also bring the game to where it was originally from. That means Xbox 360 and PlayStation 3. So we decided to go for a multiplatform launch simultaneously.”
One can appreciate Ubisoft wanting to bring the acclaimed series to as wide an audience as possible, but we’ll have to see just how well the many ideas built squarely around the GamePad’s functionality will play on standard controllers.