Many Nintendo fans were rightfully upset when news broke that the Wii U version of Batman: Arkham Origins, the upcoming prequel to the popular Batman: Arkham games, will lack the multiplayer mode of its PlayStation 3 and Xbox 360 counterparts. Fortunately, it will also be slightly cheaper than either of those versions, as Warner Bros. has confirmed the game will retail for $10 less on Wii U than on other consoles.
Unlike previous installments in the series, Batman: Arkham Origins is being developed by Warner Bros. Games Montreal, the team behind last year’s Wii U port of Batman: Arkham City. Origins also features a separate multiplayer mode developed by Splash Damage. According to a representative from Warner Bros. Interactive, the reason the Wii U version will be missing out on this mode is because the team is “focusing development efforts on platforms with the largest multiplayer audience.”
Will the $10 difference be enough to compensate for the lack of multiplayer? Let us know what you think in the comments.
Source: Kotaku
Works for me (I never care about online modes in games like these), but their logic is asinine. “There isn’t much online Wii U gaming, so let’s put no effort into online Wii U gaming”. These studios have nobody but themselves to blame.
What I would like to see is a paid download. Sell the $50 game, and additionally offer a $10 online mode. Let individuals decide this stuff, not current platform statistics.
I agree with Penduin and disagree. For one I probably won’t use a non-1st person perspective multiplayer mode; however multiplayer on consoles might die if it is given as an option (save FPS).
That said, if you take away a feature for a version, but discount the price, you are better than just discounting the version and I will consider the version.
That’s certainly possible. To my knowledge, there’s been very little experimentation in selling optional multiplayer modes, so it’s hard to say what would or wouldn’t be well-received. I suppose this would have been such an experiment, but the platform split makes it meaningless.
Maybe a separate purchase isn’t a great idea; maybe people would be more receptive to a $60 “online edition” or some such. …Or maybe I’m just living in a dream world where I could go back to paying $50 for games. ;^)