Track of the Week: Wistful Wild (Pikmin 2)

Enjoy the last few weeks of fall with this week’s track!

By Kevin Knezevic. Posted 11/02/2014 15:00 1 Comment     ShareThis

As we move into the final weeks of autumn and the fiery reds and yellows of the leaves give way to cold, earthy browns, it’s hard not to think ahead to all of the great, new releases looming on the horizon. November has traditionally been an exciting time for gamers, as most video game publishers typically reserve their biggest titles for the all-important holiday season. To celebrate its arrival and the bountiful gaming harvest that’ll come with it, for this week’s track we’ve selected a tune that perfectly captures the essence of autumn:

While many of the locales in Pikmin 2 are directly based upon those found in the first game, each one also represents a specific season. Players begin the adventure by crash landing in the snow-covered Valley of Repose, before moving on to the vernal beauty of the Awakening Wood and the summertime tranquility of the Perplexing Pool. It’s only until they salvage enough treasure to repay Hocotate Freight’s debt, however, that they gain access to the game’s final location: the Wistful Wild, an autumnal wood tucked away in the far corner of the planet.

Being the last area that players get to explore, the Wistful Wild is home to some of Pikmin 2’s most devious challenges, but its warm autumn colors also make it one of the most serene levels in the game. Despite the dangerous creatures lurking about, it’s hard not to feel at peace as you explore the Wild’s leaf-strewn pathways, while the above melody drifts in and out of the background like a gentle fall breeze.


What video game tunes do you associate with fall? Share them with us in the comments section!

One Response to “Track of the Week: Wistful Wild (Pikmin 2)”

  • 819 points
    Toadlord says...

    The Pikmin 2 overworld sections are pretty amazing, just because of how many treasures they jammed into every nook and cranny.

    Wistful wild was definitely a tricky area. That robotic fish enemy for instance is located pretty close to your base and has some range to its movement/cannon. I still remember the loss of my first 100 pikmin squad in that final dungeon.

    Since you asked about fall video game tunes, I’ll link one of my favorites. It’s the Autumn Planes overworld theme from Spyro 2. One of the most serene tracks in video games. https://www.youtube.com/watch?v=Fxh4OnPG9CE

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