A middle-of-the-road week in North American downloads this Thursday, as today’s Nintendo Download is highlighted by another entry in “Mega May,” with 1993’s Mega Man IV for Game Boy hitting the 3DS Virtual Console for a tasty $2.99, and indie sensation Renegade Kid’s atmospheric sci-fi 3DS first-person shooter Moon Chronicles arriving for $8.99.
The Wii U eShop finally gets one of its earliest-announced downloadable titles, the eloquently-named Scram Kitty and His Buddy on Rails ($9.99), as well as a downloadable version of everyone’s favorite Mii title, last year’s Wii Party U. As we await the North American Wii U Virtual Console release of Castlevania III (which hit the European Virtual Console a few weeks ago), we must satiate our appetites instead with HAL Laboratory’s 1989 NES puzzler, Adventures of Lolo ($4.99). And it’s not the only puzzle game arriving on the Wii U eShop today! The colorful, fittingly-titled Color Zen arrives for $3.99.
3DS eShop also gets the basic baseball sim Arc Style: Baseball 3D for $4.99, and the not-derivative-at-all Candy Match 3 ($7.99). Publisher Collavier Corporation proves that DSi still isn’t dead yet, with the joint release of Deep Sea Creatures for $4.99 on the eShop and DSiWare.
This week sees the arrival of two sales. From May 19 through June 2, Atlus is offering many of its titles for $14.99 on 3DS eShop, including Code of Princess and Shin Megami Tensei: Devil Survivor Overclocked. High-profile publisher Big John Games is also offering discounts on many of its titles until June 5, including the smash hits Smash Bowling 3D and Big Bass Arcade: No Limit.
What will you be picking up this week? Go bass fishing with no limit in the comments below!
Source: Nintendo
I grabbed Moon Chronicles last night and love it so far. It’s a different animal than Metroid, but it scratches a lot of the same itches that Prime does (and Hunters does not).
My only criticism at this point is that the cutscenes were kept from the original DS game. They’re 2D, and look awful compared to the gorgeous in-game graphics. I hope the “sequel” chapters, once they eventually show up as DLC, use real-time cutscenes instead.