Final Fantasy VI and Secret of Mana Released on Wii U Virtual Console in Japan

Classic after classic.

By Po-Yi Ho. Posted 06/26/2013 19:00 4 Comments     ShareThis

Final Fantasy VI Screenshot

Two of Square Enix’s classic SNES games, Final Fantasy VI and Secret of Mana, have recently been released for the Wii U Virtual Console in Japan.

Final Fantasy VI retails for 900 yen, while Secret of Mana is available for 800 yen. Both also support the Wii U GamePad, the Pro controller, and the Classic controller. 

Secret of Mana Screenshot - Ice Palace

Final Fantasy VI introduced me to the behemoth series and it remains my favorite entry. I hope these classics come to the US and Europe!

Source: Siliconera

4 Responses to “Final Fantasy VI and Secret of Mana Released on Wii U Virtual Console in Japan”

  • 1291 points
    Robert Marrujo says...

    I still think Nintendo’s anemic selection of VC games is ridiculous. The output of titles needs to triple; Nintendo’s back catalog is second to none and needs to be emphasized.

    • 1558 points
      penduin says...

      You’re right. There should be no such thing as a release drought on a Nintendo system, ever. These few months with no significant Wii U releases should have seen dozens or even hundreds of Virtual Console games released.

      Nintendo has no excuse for this slow-trickle nonsense. Look at the small burst of NES MegaMan and Sega Game Gear titles we’ve got on 3DS. Why hasn’t this been happening on Wii U, and on a much grander scale?

      • 1291 points
        Robert Marrujo says...

        Exactly. If iTunes can have millions of songs and videos available concurrently and be a huge hit with consumers, Nintendo really can’t argue that a glut of software might be off-putting to their fans. It’s absolutely strange to me the way Nintendo has approached the VC, even going back to the Wii.

  • 1 points
    Kevin Knezevic says...

    I definitely agree with both of you. These past few months would’ve been so much more bearable for Wii U owners if Nintendo released a boatload of Virtual Console titles on the eShop. I can’t imagine it takes that long to integrate off-TV play into them, so there really should be no reason for such a slow release schedule.

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