Nintendo Heartcast Episode 068: Talk o’ the Town

Noah shares his first Animal Crossing: New Leaf impressions after discussing EVO drama and Nintendo marketing with Evan.

By M. Noah Ward. Posted 07/17/2013 09:00 4 Comments     ShareThis

Nintendo Heartcast Episode 068: Talk o' the Town

Nintendo Heartcast Episode 068: Talk o' the Town
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Summary
Evan and Noah discuss Nintendo’s Smashing EVO drama, Pikmin marketing and fresh Animal Crossing: New Leaf impressions from Creepton.

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Recording Date
July 16, 2013

Hosts
Evan and Noah

Show Contents
00:00:00 Introduction
00:02:19 News: New StreetPass Games Dropped
00:06:42 Player Input: Noah and Animal Crossing: New Leaf
00:24:56 News: Smash Bros. EVO Drama
00:34:15 News: Pikmin 3’s New Commercial & Nintendo Marketing
00:40:32 Oops: Almost Wii U
00:43:06 Listener Feedback
01:00:50 Conclusion
01:03:33 Credits
01:04:28 Total Length

Links

4 Responses to “Nintendo Heartcast Episode 068: Talk o’ the Town”

  • 143 points
    oldmanstauf says...

    Is Ueamatsu’s “Slam Shuffle” (Zozo theme) creeper enough for your town? Can it even be done?

  • 381 points
    Hyawatta says...

    Full 3D Camera Controls for Super Mario 3D World

    Objection! This is why I still believe that Super Mario 3D World will allow us to have full control of the camera.

    I was so down after hearing your response that I just had to make sure. I doubt that this is a complete confirmation of what I was thinking, but at least there still seems to be hope for full camera controls to be in the game.

    “How co-op/multiplayer-centric is Super Mario 3D World, say someone wants to play it as a single-player game? What’s the single-player experience like by comparison?

    Mr. Hayashida: Yes, we spent a lot of time thinking about the single-player experience in this game, particularly when you’re using the GamePad while playing it, which is my personal choice as well. You can use the touch screen on the GamePad to interact with hidden coins and blocks and reveal them. Or you can activate the gyro camera controls on the touch screen, which you can use to look around in the game, much like you would look around in Super Mario 64 or Super Mario Sunshine with the camera controls in that game. I feel like we’ve gotten to the point where it’s feeling really good. And looking around in the 3D world is very important not just for navigation but also for being able to explore and to enjoy the fun of finding things that were hidden.”

    http://techland.time.com/2013/06/14/exploring-super-mario-3d-world-with-its-development-team

    If you listen to the E3 Super Mario 3D World Developer Direct video at around 4 mins 50 seconds, you will hear Koichi Hayashida explain that the camera system for the single player mode of Super Mario 3D World is similar to Super Mario 64.

    “In past games, like Super Mario 64, you were able to move the camera around while you play. You can play just like that in this game, Super Mario 3D World.”

    http://www.ign.com/videos/2013/06/11/super-mario-3d-world-developer-direct-commentary-e3-2013

  • 156 points
    Linkrevenge says...

    It was no problem letting you have those fruit. If you having trouble with a resident. Why not mail trash to him/her so you can save 80 bells? Not sure what will happen but it could have your desired effects. I did mail a dress to a guy resident as a prank… Luckily he took it well. In AC:CF and NL, the business shampoodles can help by adding a Mii face. I recently added a cut out image of a meerkat. I feel slightly responsible about their being no ZombiU two sequel. In the Demo I just kept getting infected. It may have been the control display that has me at odds. Oh and Kapp’n in AC series more turtle then frog.

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