Issue 63: Island of Misfit Games

We take a look at this week’s issue and discuss Nintendo’s recent shortcomings.

By Adam Sorice. Posted 08/15/2011 10:00 Comment on this     ShareThis

Issue 63: Island of Misfit Games issue masthead

Sometimes we like to think we’re misfits at Nintendojo. But not in the “that kid who got ignored by everyone at school” kinda way, (we were never that guy… heh .. eh.. awkward) more the “visionary social rebel who will ultimately become cool in the end” kinda way. We’re that guy, just waiting for his moment of awesomeness. And we’d like to think you are too, dear reader, as you join us on this intrepid journey from obscurity to awesomeness. (Not that we’re saying you’re uncool, dear reader, we’re merely saying that you’ve yet to reach your most-awesome of potentials! You could be President, we could be bigger than IGN. It’s good to dream.)

And when everything around you is going sour, sometimes dreams are good things to hold onto. With significant areas of the UK being overcome with opportunistic rioters and a painfully self-involved, reactive government so crooked that it’d make Wario and Waluigi look positively presidential, sometimes you just have to look ahead and try and not get caught up in what’s happening right now. Such lessons could be learned by many Nintendo fans as the company seeks to drag itself out of a somewhat woeful twelve months with a sharp strategy to turn around its fortunes and the first serious software line-up we’ve seen from The Big N in recent times.

To meditate on such thoughts, this week we take a look at some things that haven’t quite gone to plan with Nintendo and the wider gaming community in recent times. Aaron and Lewis look at incongruous mindsets that seem to be at play for Nintendo in “Culture Clash” and “Striking a Balance” this week while Smith tackles some of gaming’s greatest mysteries (with the help of Professor Layton) and Katharine discusses the lack of literary remakes in the gaming world. And if that wasn’t enough for you, Noah and Marc get the dirigible out for another episode of our new podcast, Airship Travelogues.

This week accepts the fact that things don’t always work out as planned and not everyone can be the centre of attention all at once. Arguments occur, plans fall short and promises go wide of the mark but it’s worth remembering that if you don’t stand for something, you’ll fall for anything.



Send all your stolen sneakers and other looted items to

Issue 63: Island of Misfit Games

Endless Ocean 3D by Kevin Knezevic
While Team Nintendojo builds shelter on our misfit island, Kevin goes scuba diving. Slacker.

Culture Clash by Aaron Roberts
And then we met the natives! Luckily, Aaron was there to smooth things over and they made us their kings.

Dojo Show Go! Ep. 156 by Matthew Ward
“And how did you become President of USA Obama?” “It’s all because I listen to Dojo-Show-Go!”

Nuts Beyond Man’s Ability to Crack by Smith Stuart
Smith tackles some of gaming’s greatest conundrums and Professor Layton pitches in to offer up some answers.

Striking a Balance by Lewis Hampson
Lewis takes it upon himself to punch all Libras in the face. If you’re born in October… run.

Airship Travelogues Ep. 003 by Matthew Ward
Noah and Marc set sail for the skies once again as they talk to Doug Perry.

Captain Correlli’s Puzzle RPG by Katharine Byrne
Imagine if books came to life in moving pictures on a screen? Now imagine a controller throw into the mix.

Additional features in this issue…


  • Industry Chatter by Smith Stuart


  • Now Playing by Andy Hoover


  • Week: End Game: On by Adam Sorice


  • Weekly News Roundup by Aaron Roberts

Coming Up Next Week…

Issue 64
We look back at Nintendo’s fear of shooters, Mario in Wonderland and 20 years of the SNES.

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