Multiplatform developer Drinkbox Studios shares their experiences of developing indie games while also doing contract work for large publishers.
Another Castle: Infernal Revelations – Part III
Katharine makes her final descent into the Inferno-inspired world of Resident Evil: Revelations.
The Trouble With Timekeeping
Joseph looks at the official Legend of Zelda timeline and finds a crack or two.
Week: End Game: On 04.21.2012
The staff somewhat moves on from Xenoblade for a varied array of gaming this weekend!
Green Switch Palace: Analysis-– and Meditations
“This is our only chance to change,” Kaz Hirai says. But what if Sony can’t?
Wii’s Unfinished Canvas
Filling in the gaps of Wii’s lifespan with Star Wars, Luigi, Mario Paint, and more!!
Nintendo Heartcast 010: Bionis Beginnings
Noah and Evan’s impressions of Xenoblade Chronicles aren’t across the board glowing in the latest Heartcast.
Square Roots: Super Mario World
Could Super Mario World be the golden standard for 2D platformers?
The World Ends with Wii U
Katharine explores how one little DS game could either save or destroy Wii U.
Mutterings from the Editor 04.15.12
This week: agoraphobia, going AWOL and thawing bread.
Week: End Game: On 04.14.2012
It’s the return of Xenoblade Chronicles!
Fan Service: Let’s Tone Down the Sexiness, Please
According to Mel, fandom isn’t sexy but doesn’t know it.
The Handheld-Console Dichotomy
Kyle explains why consoles are from Mars and handhelds are from Venus.
Round Table: Back in Black (and White)
The staff share their thoughts on what we can expect from Pokémon Black 2 and White 2.
Airship Travelogues Episode 017: Cinema
For its first April episode, the Airship goes to completely new territory.
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