Nightly News Roundup: 04.06.2012

Nintendo snaps up various domains, Tetsuya Takahashi discusses the inspiration for Xenoblade, and more in tonight’s news roundup!

By Kevin Knezevic. Posted 04/06/2012 23:00 Comment on this     ShareThis

Nightly News Roundup

Nintendo Grabs SuperMario4.com, Other Domains

Nintendo recently snatched up a handful of game-related domains, the most tantalizing of which is SuperMario4.com. While this is no indication that such a game is in development– indeed, many of the domains are simply common misspellings of existing websites– it’s nevertheless exciting to think that Nintendo could be pulling a Mega Man 9 with the next Mario title. After all, Iwata himself recently revealed that the company was hard at work on a new 2D Mario game for 3DS, and a sprite-based adventure in the vein of Super Mario 3 would be the perfect way to show off the console’s stereoscopic capabilities.

Of course, it’s far more likely that Nintendo grabbed the domain as a simple precaution against squatters. This is a bit disheartening, but it’s best not to get our hopes up (at least without more substantial evidence). The rest of the domains can be seen below. I should note that not every domain on the list was acquired by Nintendo, which would mean that VictoriaSecretsBra.com is probably not the mature new IP that gamers have been waiting for. Sorry for disappointing you twice in one news summary.

Source: DailyChanges (via GoNintendo)


Xenoblade Producer Reveals Game’s Origin

Xenoblade may have finally hit North American shores earlier today, but that doesn’t mean the world is quite ready to stop talking about it yet. Nintendo has posted a series of Q&A questions with the game’s producer, Tetsuya Takahashi, on its official Facebook page. Among the questions asked was how the team came up with the concept for the game. Takahashi had the following to say in response:

“It all began with the idea that the world was actually [made up of] the bodies of giant gods. I shared the idea with my team, and Yasuyuki Honne, one of the executives at Monolith Soft, went out and turned the idea into a 3D model. As you can see, the model shows the bodies of Bionis and Mechonis. This is how the planning process for Xenoblade started.”

Source: Facebook


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