Family Computer Podcast 005: Dot Matrix

Join the retro podcast with history and discussion of the Game Boy, the massively successful handheld system.

By Kyle England. Posted 08/10/2013 08:00 5 Comments     ShareThis

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Summary
Play with portable power! This episode, Kyle and Lukas recount the long and storied history of the original Game Boy and its amazing legacy. Nostalgia is churned up and stories are told in this ode to Nintendo’s handheld powerhouse.

You can send in feedback to famicom at nintendojo dot com, or twitter.com/famicompodcast! You can also leave a comment below.

Recording Date
August 9, 2013

Hosts
Kyle (Koopaking on Nintendo Network)
and
Lukas (Kambyero on Nintendo Network)

Show Contents
0:00:00 Intro & What We’ve Been Playing
0:08:44 Retro News: The Legend of Sanic
0:14:11 Listener Feedback
0:18:45 Game Boy: Early History of Nintendo Handhelds
0:27:02 Game Boy: Development and Launch
0:33:42 Game Boy: Lifespan and Key Games
0:45:44 Game Boy: Hardware and Models
1:04:19 Game Boy: Peripherals and Accessories
1:28:09 Game Boy: Hardware and Game Sales and Information
1:35:03 Game Boy: Its Legacy and Our Memories
1:56:00 Parting Words
1:58:02 Outro
1:59:39 Total Length

Links

Music Credits

  • Piroli – Dance Dance Revolution Mario Mix – Nintendo GameCube – 2005
  • Enter Chibi-Robo! – Hirofumi Taniguchi – Chibi-Robo! – Nintendo GameCube – 2005
  • Item Fanfare – Koji Kondo – The Legend of Zelda: Ocarina of Time – Nintendo 64 – 1998
  • Type B – Hirokazu Tanaka – Tetris – Game Boy – 1989
  • Tal Tal Heights – Kazumi Totaka, Minako Hamano, Kozue Ishikawa – The Legend of Zelda: Link’s Awakening – Game Boy – 1993
  • Overworld – Hirokazu Tanaka – Super Mario Land – Game Boy – 1989
  • Title Theme – Jun Ishikawa – Kirby’s Dream Land – Game Boy – 1992
  • Route Theme – Junichi Masuda – Pokémon Red & Green – Game Boy – 1996
  • Credits Theme – Jun Ishikawa – Kirby’s Dream Land – Game Boy – 1992

5 Responses to “Family Computer Podcast 005: Dot Matrix”

  • 690 points
    KisakiProject says...

    Shantae was release in June 2002. So 13 years after release. It was GBC though? Did it work in the original gameboy?

    • 285 points
      Kyle England says...

      Nope, Shantae was a GBC exclusive! It was pretty late in the GBC’s short life, which was supported a paltry 4 years– perhaps Nintendo’s shortest platform lifespan besides the Virtual Boy.

  • 690 points
    KisakiProject says...

    Thanks I was confused when you brought Dragon Quest Monster… I was like “what about Shnatae?” But I see I was misinformed. Loved this episode. I started gameboy by borrowing my friend pocket to play a copy of pokemon blue he got me then my brother got a color. Marvelous system.

  • 6 points
    Caleb says...

    Hey guys. I just wanted to say that I love your podcast. It’s fun but also intelligent retro listening. Some of the other retro podcasts out there are so hard to listen to since they act like there 5 years old…ugh! Just an idea for the show: I really love the history of the games and consoles. Its interesting to learn little tidbits about where ideas came from, competition between development teams, etc. If you could include from time to time more background about games like you have done with your show about Zelda that would be very cool! Anyways keep up the good work!

  • 6 points
    Caleb says...

    So after listening to your Gameboy show I got the Gameboy bug. I purchased an original Gameboy(actually a black play it loud). I wanted to experience the green color and movement blur that I had forgotten about since I had one when I was younger. Thanks for the memories!

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