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Summary
Tidman and Noah talk hacked Banjo and hacked GoldenEye, get excited for reader-on-staff violence and debate the morality of Black Ops‘ commercial.
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Recording Date
November 9, 2010
Hosts
Noah and Tidman
Contents
00:00:00 Introduction
00:04:09 What We’re Playing & Hackers
00:19:24 The Black Ops Commercial Debate
00:27:39 Warm Fuzzies Feedback
00:34:22 Conclusion
00:36:54 Credits
00:39:03 Total Length
Links
I think short reviews are the worst possible disservice to game players and developers. So, a 500 word limit would be the worst possible thing in my mind. Noah can make his reviews novels with chapters and that would be perfectly fine.
I think the controversy is a bit over blown. Also, I think my response to the Atlantic Columnist on Reddit sums up my thoughts on it. He had a bit on Reddit because Fox and Friends asked him on their show. Here is the quote.
“I think the purpose of the advertisement is to push forward the idea that normal people play video games, even violent ones. It is also to parody the anonymous nature of online video games. Would you have been offended if it had been “normal” people acting out sequences from World of Warcraft?
The Microsoft advertisement was hilarious and I could totally see people arranging a flash mob for that exact reason. I feel it was wrong to pull it, just as it was wrong for Namco to drop their congratulations graphic for the Chilean Miners.
I do feel that your article is a good representation of the problems with many of the “new” video game “journalists.” You are commenting negatively on a game you admit to not playing. You should decline their invitation because you know NOTHING about the game title. Reading through your article, I feel you would contribute nothing to the conversation and should save us the embarrassment.”
I think he is full of crap.
I think there’s room for short and long reviews. Making concise, powerful statements in a 250-word review is just as effective as long, in-depth articles.
I think that the average review has three audiences.
The first audience is the consumer and they notoriously skim through reviews. They are mostly interested in a score. However, if they walk away from a review feeling like they learned something new, they eventually stop skimming and spend more face time on the review.
The second audience is marketing and they are mostly interested in sound clips and definitive statements.
The third audience is the developers themselves and they are looking for details on what went right or wrong and why.
I think a 250 word review would be hard pressed to meet that criteria.