Airship Travelogues Episode 020: Pwnee Studios
In our interview with Pwnee, learn why Cloudberry Kingdom (coming to Wii U!) is so…
In our interview with Pwnee, learn why Cloudberry Kingdom (coming to Wii U!) is so…
Chris Roper talks about his years at IGN and Zipper Interactive.
Multiplatform developer Drinkbox Studios shares their experiences of developing indie games while also doing contract…
For its first April episode, the Airship goes to completely new territory.
Learn how Insanely Twisted Shadow Planet came to be, why it's not on Wii and…
Learn about Mutant Mudds' development and insights into Dementium from Renegade Kid co-Founder Jools Watsham.
Hear how one developer has targeted one of its biggest titles away from consoles and…
Henry Sterchi, whose career started at Nintendo, went on to Silicon Knights and is now…
PopCap Games co-founder John Vechey shares how games are made at the company, thoughts on…
Bastion's narrator talks about how he got into voice acting and its differences from traditional…
Supergiant Games' Greg Kasavin talks to us about getting into the industry and the importance…
We talk with some folks from RedLynx about MotoHeroz, Trials HD and the downloadable games…
Valve Software's Chet Faliszek, a lead writer on games such as Portal 2 and Left…
The airship takes a detour to give you a spooky and creepy Halloween-themed episode, featuring…
Peer Schneider, Craig Harris and Doug Perry join us in a mini IGN reunion to…