Airship Travelogues Episode 014: Headshots in X-Ray

Hear how one developer has targeted one of its biggest titles away from consoles and on to PC to pursue success in free-to-play online gaming.

By M. Noah Ward. Posted 02/15/2012 08:00 8 Comments     ShareThis

Airship Travelogues: Episode 014: Headshots in X-Ray

Zombie Studios‘ Creative Director Jared Gerritzen joins us to talk discuss what it meant to make Blacklight: Tango Down’s sequel free to play and PC exclusive, while staying competitive with other best-of-breed multiplayer FPS titles.

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Recording Date
February 13, 2012

Jared Gerritzen, Creative Director at Zombie Studios, with Noah and Marc

00:00:00 Introductions
00:05:51 Interview
01:06:15 Conclusion
01:07:50 Credits
01:08:44 Total Length


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