Nightly News Roundup: 06.01.2012

Rabbids Rumble announced for 3DS, a new teaser for Castlevania: Lord of Shadows – Mirror of Fate, and The Last Story creator comments on Wii’s lack of HD.

By Katharine Byrne. Posted 06/01/2012 15:00 1 Comment     ShareThis

Nightly News Roundup

Ubisoft announces Rabbids Rumble for 3DS

Get ready, Rabbids fans, because Ubisoft have just announced that they’re developing a brand new Rabbids game exclusively for 3DS. With a tentative release window of November 2012, Rabbids Rumble will see players battling it out over seven different worlds to capture over 100 different Rabbids for their…erm, Rabbid collection.

Much like previous games in the series, it will be choke full of mini-games, but in a series first, turn-based battling will also be thrown into the mix as well. Each Rabbid will come with their own unique brand of wacky combat abilities, and can be trained to become even stronger throughout the game. Players will be able to go it alone in a solo campaign or challenge their friends in multiplayer or Streetpass battles to unlock new Rabbids and items. SpotPass also comes into play, allowing players to download newer and rarer Rabbids to enrich their collection.

Rabbids Rumble also promises to let players interact with the Rabbids like never before through a special Augmented Reality mode as well. They’ll surge from the floor, fly around and even battle each other on your kitchen table if you fancy it, bringing their trademark insanity right into your living room.

Source: Ubisoft Press Release

Blood-tastic teaser for Castlevania: Lord of Shadows – Mirror of Fate

It may not reveal much, but if this teaser is anything to go by, it looks like this is going to be one bloody Castlevania game! Expect more details at E3 next week.

Source: Game Trailers

The Last Story held back by Wii: Sakaguchi

In a recent interview with IGN, Final Fantasy legend Hironobu Sakaguchi has revealed that he was unable to fully realise his vision of The Last Story due to its lack of HD support.

“It’s unfortunate, but the final issue that always seemed to deny certain ideas was the SD resolution limitation,” Sakaguchi admitted.

That said, he was still very pleased with the final product: “Within those parameters we aimed to create a title with beautiful graphics that can compete with modern day specs […] and though the resolution may be SD, I think players will really enjoy the sophisticated world.”

We certainly didn’t think any less of it for not being in HD, and hopefully you won’t mind either when it finally hits US stores on July 10th.

Source: IGN via Eurogamer

One Response to “Nightly News Roundup: 06.01.2012”

  • 138 points
    MaStEr Of SaNdZ says...

    I’m a little upset by the trailer but the faces behind the blood give a little insight into the future. And as for the last story, it was a good game and looked amazing without HD and was highly successful in a category of all JRPGs and thrived on the Wii.

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