Issue 56: A Flower in Bloom

Every flower must bloom and every Monday must have a new issue!

By Adam Sorice. Posted 06/27/2011 15:00 Comment on this     ShareThis

Ever since we went our separate ways from the rigidity of thematic content, the naming of issues has been a greater challenge. (Though nothing compared to Kirby week, double entendre ahoy.) While Issue 51 may have been a slight misstep in that department, “A Flower in Bloom” seems incredibly apt in the gaming environment we find ourselves in right now.

With Ocarina of Time 3D now on shelves and the eShop finally open for business, the 3DS is really coming into its own. And with the likes of Resident Evil, StarFox and Mario Kart all on the horizon, perhaps the little handheld that could is hitting its stride at last. It’s certainly faring better than Wii, a console wilting in the market. While we look at the living relic that Wii is fast becoming (Michael and Josh give their takes on the Xenoblade saga and the future of Wii in this issue) does it have enough life in it until Wii U reaches the market? We’d be interested to hear your thoughts on the topic in the comments or come across them in our shiny mailbag.

Elsewhere in Issue 56 we look back on flowers that bloomed in years before. (You may call us nostalgic but we prefer the term “halcyon”.) Andrew checks out where space-faring Tatanga has zoomed off to, Kevin looks back on the narrative of the much-loved Prime franchise and Andy muses on why the Game Boy Advance offered up some of the best Castlevania games known to man. And squirrels.



Wanna chat about all the E3 action? Drop us a line at!

Issue 56: A Flower in Bloom

Vengeance of Tatanga by Andrew Hsieh
You know when the villain you thought had died walks through the door right at end? This is exactly like that.

Scanning Metroid Prime by Kevin Knezevic
Kevin takes a literary look at Samus and the Prime franchise.

Dojo-Show-Go! Episode 149 by M. Noah Ward
Noah and cohorts deliver our weekly slice of podcast pie. Will it be apple or cherry?

The Ten (Mis)Commandments by Smith Stuart
Thou shalt not covet thy neighbor’s game collection…

Castlevania Dream Machine by Andy Hoover
The Game Boy Advance played host to some of the ghoulishly perfect Castlevania games ever dreamt up.

Animal Crossing: Mad Love by Aaron Roberts
When a boy meets a squirrel and they like each other very much…

“No… WE ARE the best evil Team!” by Adam Sorice
Team Rocket has a superiority complex…. but then so do Magma, Aqua, Plasma and Galactic.

Xeno Tears or Xeno Cheers? by Michael Edwards
Did someone say Xenoblade?

Cerebral Gamer: Left Behind by Joshua Johnston
Josh leads a requim mass for Wii, a console now resting in technological heaven.

Additional features in this issue…


  • Now Playing by James Stank


  • Industry Chatter by Kevin Knezevic


  • Week: End Game: On by Andy Hoover


  • Weekly News Roundup by Smith Stuart

Coming Up Next Week…

Issue 57: Vacation
Summer time means vacation time, right? That means play more video games, right? Right.

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