As NES Week continues, we reflect on what it was like to grow up in the days of the original Nintendo.
How Modern Games and Consoles Can Learn From NES
Anthony examines how modern consoles could improve if they took cues from NES.
The Game Boy Advance 2D Renaissance
Without Game Boy Advance, an entire generation of players would have known little about 2D gaming!
What if Nintendo Re-visited the World of Virtual Reality?
Developers are increasingly investing in the potential of virtual reality. Could this technology add anything to Nintendo’s own franchises?
Building a Better Animal Crossing Game
There are a lot of things Animal Crossing does right, but there’s still a handful of things the series can do better.
Op-Ed: Why I Hate the Word “Gamer”
Anthony discusses how a simple label is ruining the perception of the gaming community.
Going the Wrong Way
Anthony takes a look at how some games encourage– and hinder– exploration.
Dispelling the Sonic Cycle Myth
People blast Sonic titles, but the reality is that there’ve been more good than bad games over the years.
What’s Next for Koji Igarashi?
The Castlevania pioneer explains his craft, tests the indie waters… and maybe the Nintendo waters, too.
Balancing Gameplay and Narrative
A perfect harmony between play control and story can be hard to achieve.
Maximum Velocity: What We Want in a Wii U F-Zero Game
The dormant futuristic racing series is overdue for a follow-up.
Op-Ed: Why the GamePad Shouldn’t Matter
Is utilizing the Wii U GamePad more of a red herring than a miraculous cure-all for flagging system sales?
The Future of Castlevania
Anthony tries to predict where the Castlevania series will go next.
Discussion: Do You Trade-in Games?
What’s your take on the topic?
What Does EarthBound Mean to Nintendo?
The most un-Nintendo Nintendo classic of all.
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