As Another Castle shuts its doors, Katharine looks back on some of her favourite game stories from the world of Nintendo.
Another Castle: The Inception of Link’s Awakening
Forget Cobb and his crew– Link’s been going deeper since 1993.
Another Castle: Rage Against the Dying of the Light
Katharine explores what carrots, guns and a strange, little pixel man can teach us about death.
Another Castle: Do Stories Even Matter?
Wait, what?
Another Castle: Revealing The Big Bad
Katharine explores the best and worst of last minute boss reveals.
Another Castle: Skyloft’s Utopian Dream
Gorko the Goron idolizes Skyloft as a kind of utopia, but how does The Surface compare?
Another Castle: Apocalypse Now
It’s the end of the world as we know it, and we feel fine.
Another Castle: The Empathy Problem
How Pandora’s Tower could learn a thing or two from Xenoblade Chronicles about character empathy.
Another Castle: Infernal Revelations – Part III
Katharine makes her final descent into the Inferno-inspired world of Resident Evil: Revelations.
Another Castle: Infernal Revelations – Part II
Pass the snorkel– Katharine dives deeper into the world of Dante in Resident Evil: Revelations.
Another Castle: Infernal Revelations – Part I
Resident Evil: Revelations quotes heavily from Dante Alighieri’s Inferno, but what does it all mean?
Another Castle: Special Delivery
When it comes to delivering a game’s story, there’s the good, the great and the downright ugly.
Nintendo Heartcast 005: Fully Skyward
Neal Ronaghan joins us to do a full-game dissection of Skyward Sword, as well as debate our favorite Zelda games.
Airship Travelogues Episode 008: On Game Story with Valve’s Chet Faliszek
Valve Software’s Chet Faliszek, a lead writer on games such as Portal 2 and Left 4 Dead 1 and 2, joins us to talk about conceptualizing and executing game stories.
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