Dojo-Show-Go! Episode 107: Ivory Tower

We love games from Japanese developers, but recent comments from them inspire discussion on whether they’re losing ground to western developers.

By M. Noah Ward. Posted 09/08/2010 09:30 5 Comments     ShareThis
Dojo-Show-Go! Episode 107: Ivory Tower

Noah gives his initial Metroid: Other M impressions and then he, Andy and Aaron talk about how Japanese developers are stacking up against western counterparts.

You can send in feedback to showmail at nintendojo dot com or! You can also leave a comment below!

Recording Date
September 7, 2010

Noah, Andy and Aaron

00:00:00 Introduction
00:02:15 What We’re Playing
00:14:06 Japanese Developers Out of Touch?
00:27:29 Warm Fuzzies Feedback
00:32:13 Conclusion
00:34:20 Credits

00:36:34Total Length


5 Responses to “Dojo-Show-Go! Episode 107: Ivory Tower”

  • 690 points
    KisakiProject says...

    Hey guys. Interesting topic. I was wondering how much the western media’s bias against Japanese developed games affects the situation? Certain genres and styles tend to become punching bags which leads to a self fulfilling prophecy of failure. See 2D games in the mid nineties, rail shooters in the DC/PS2/GNC/Xbox era. They seem to become the most hated subject of critics but both of these have had a resurgence. Maybe in 5-10-15 years JRPGs will suddenly see a reemergence. As much as JRPGS have become samey so have western games. Everything is an Oblivion/GTA or Halo clone. Or hybrid chimera of the the 3. Gears of War was so ripped off by other devs that by the time the sequel hit, cover based fire and recovering health had become norms and the game didn’t stand out the way the original did. Personally I think everything is samey and Western games are getting more of a pass because its the “same” people want right now.

  • 441 points
    Terr says...

    Hello boys, great show this time & such a treat with three people too!

    RE: Japanese & Western RPG development

    I suppose I might be in a minority where I enjoy both types. The more believable tough man type protagonist & also the skinny massive sword/gun wielding spikey blue haired emo. It really depends on what mood I’m in. I don’t know if it’s more the actual Western audiences preferance for the more believable then… just how Western are we going? Some of the biggest JRPG fans I know are in the US & some of the most obsessed with RL RPG gamers I know are in the EU. I don’t have stats on any bigger audiences outside the people I know though.
    There’s a place for them all, however.
    Also to minorly detour & slightly touch on the previous commentor… when games are ripped off, it doesn’t bother me at all except that I hope the games they’re ripping off are getting some credit somewhere. So many people kept saying Dante’s Inferno was ripped off God of War 3782 or whatever, but you know what? God of War was an awesome game. Did I mind playing another game in another world & setting that controlled like God of War? No, I didn’t care… in fact I was delighted. If a game is good enough to be ripped off & the game which was came from the ripping off is good also then why are you even complaning? Or caring? Does it really matter?

    Rant off. Keep up the great shows!

  • 186 points
    Aaron Roberts says...

    Let’s not forget that God of War ripped off a bunch of other games, too.

    • 441 points
      Terr says...

      Yea, I was just using it as an example :) As long as a game is great fun to play then I don’t care if it was ‘ripped off’ of something else.

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