Mario Kart World continues to grow and evolve as the weeks and months roll by, with the latest update to Version 1.4.0 bringing with it a host of notable changes. What’s different? What’s new? Here are the patch notes, which we’ll dig into down below:
Mario Kart World – Version 1.4.0 (2nd December 2025)
General
- Added “Custom Items” to the item rules.
- This is a feature that lets you set which items appear.
- This is supported in “VS Race”, “Balloon Battle”, “Coin Runners”, and “Room” in “Online Play” or “Wireless Play”.
- Made it so that music track name and source title of the track that is playing will be displayed on the Pause Menu.
- Added “Music Volume” to “Settings/Controller”.
- Made it so players who gathered in a “Room” of “Online Play” can participate in “Race”, “Knockout Tour”, and “Battle”.
- Up to 4 players can participate in “Race”, “Knockout Tour”, and “Battle”.
- Made it so you can join in with friends who are playing “Knockout Tour” from “Friends” in “2p”, “Online Play” as well.
- Added “Restart” and “Next Race” in the Pause Menu for “VS Race” in “Single Player”.
- Made it so you can select “Photo Mode” from the Pause Menu in “Race against Ghost” in “Time Trials”.
- Changed the course layout of below courses for “VS Race”, or “Race” in “Online Play” or “Wireless Play”.
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- Race that heads from “Koopa Troopa Beach” to “DK Spaceport”.
- Race that heads from “Koopa Troopa Beach” to “Crown City”.
- Race that heads from “Koopa Troopa Beach” to “Peach Stadium”.
- Race that heads from “Whistlestop Summit” to “Koopa Troopa Beach”.
- Race that heads from “Desert Hills” to “Koopa Troopa Beach”.
- Race that heads from “DK Spaceport” to “Koopa Troopa Beach”.
- Race that heads from “Crown City” to “Koopa Troopa Beach”.
- Race that heads from “Peach Stadium” to “Koopa Troopa Beach”.
*Changed it so that, in all races heading toward “Koopa Troopa Beach”, including the above courses, you will cross the finish line after two laps once you arrive at “Koopa Troopa Beach”.
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- You will now dash when riding on Manta Ramp’s back.
- Made it so the player will not hit Dragoneel when transformed into Bullet Bill.
- Made it so the player cannot use a second Boo while already using a Boo, when holding two Boos.
- When Dash Food is taken by someone, shortened the time until that Dash Food reappears.
- When a coin placed on water is taken by someone, shortened the time until that coin reappears.
So that’s a lot of quality of life tweaks as well as some gameplay adjustments. Having more control over the music, including volume, is a great touch—what would be even better is seeing the soundtrack come to Nintendo Music, but I digress. Along with custom items and making it easier to jump into multiplayer fun are also quite welcome. As for the course layout adjustments, well, that we’ll just have to wait and see how the Mario Kart World community reacts. In the interim, you can download Version 1.4.0 for yourself right now; simply connect your Nintendo Switch 2 online and the update will be there.
Why not let us know what you think of all these changes down in the comments and on social media!
Source: Nintendo of America Support Page




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