Capcom delighted and surprised gamers yesterday when they announced Mega Man 11 for Nintendo Switch and other platforms. Naturally, the game’s director, Koji Oda, has started the promotion process for the game, however during an interview with Game Informer, he let slip an interesting detail about one of Capcom’s other major franchises. Apparently, before it was moved to the original PlayStation, Resident Evil was initially being developed for SNES.
“The codename for this was literally just ‘horror game.’ On the SNES, we were working with limited hard drive space, so it’s not like we could dump a movie in there,” Oda explained. “If we had actually completed it on the SNES, I’m sure it would have been considerably different. For example, it was originally set in a place that had nothing to do with reality – more of a hellish place.”
The thought of Resident Evil on SNES is definitely interesting but, like Oda said, it undoubtedly would have been a vastly different experience. Then again, they did make Resident Evil Gaiden for Game Boy Color, but that too had little in common with the original both in terms of gameplay and visuals; also, it wasn’t received all that well. Perhaps the change was for the best.
As for Mega Man 11, it is currently planned to be released for Switch sometime late next year.
Source: Nintendo Life