It’s been a bit of a roller coaster for the 3D platformer Poi. Developer Polykid’s title began life as a Wii U game on Kickstarter, but failed to meet its goal, despite strong word-of-mouth. The title eventually released on PC, but the Wii U version was understandably canceled. Fortunately, Nintendo fans will get another chance to check out Poi, as Polykid has announced the title for Switch!
It looks like Poi might end up being worth the wait for Nintendo fans. The game currently holds an average rating of four and a half stars on Steam, with many reviewers favorably comparing it to classic 3D platformers such as Super Mario 64 and Banjo-Kazooie.
Polykid has yet to make any announcements regarding price or release date, but hopefully we’ll know more sooner rather than later! Stay tuned to Nintendojo for more as it develops!
Source: My Nintendo News
I first learned of this game on Nintendojo, and I’ve been hoping it would land on a Nintendo console ever since. Looks like they’re aiming to release this year, which would be great. I’m also looking forward to Yooka Laylee on Switch, despite the mixed reviews I’ve been hearing about on other systems.
Another 3D platformer I really hope to end up playing on Switch would be A Hat in Time. That game has been in development FOREVER, but the studio just announced they will launch in Fall 2017 on PC. Get these guys a devkit!
Despite owning a PS4, I also find myself waiting on the Switch version of Yooka-Laylee. I’d simply rather have the game portable. And the Nintendo fan in me wants to support third parties on the platform, as well.
That said, I’m also happy about Poi heading to Switch. I donated to the game’s ill-fated Kickstarter, and I’m happy to see Polykid has managed to make it work!
Apart from the owning of a PS4, I could copy your comment verbatim and it would be true of me as well, down to supporting, and being disappointed in the failure of, the Kickstarter.
As a side note, as much as I love my PS3, Sony and Microsoft spent the last two E3s showing how PC-like their consoles were, so Sony talked me into just getting an actual PC instead of a PS4 for those AAA games that (understandably) hit every platform but Nintendo’s, especially given the number of PC-exclusive games compared to PS4-exclusive.