Pokémon Gave Sakurai Problems With Smash Bros. 4 Release

Trying to sync up all the Pokémon voices was hard work.

By Kyle England. Posted 08/24/2016 12:00 Comment on this     ShareThis

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Did you know that Super Smash Bros for Nintendo 3DS / Wii U uses the same voice actors for the Pokémon fighters as the anime? This is not only the case in Japan, but in North America and almost every country in Europe. Director Masahiro Sakurai’s team coordinated with voice actors from the dub of many different countries to record dialogue for the Smash fighters in each respective region.

In a recent interview, Sakurai noted the difficulties of coordinating such an effort; in fact, it almost got in the way of the simultaneous European and North America release date for the latest fighting game. Here is a snippet from the interview, also featuring Game Freak’s Junichi Masuda and Dragon Quest creator Yuji Horii.

Sakurai: I thought it’d be good if we could release Smash in North America and Europe at the same time, but it turned out to be very difficult because of the voices for individual Pokémon.
Masuda: The voices for Pokémon?
Sakurai: That’s right. Unlike the mainline games, Smash uses the voices from the anime, and in Europe the same Pokémon will have a different voice actor in each country.
Horii: Is that so?
Sakurai: Since there were so many, I couldn’t fit them all in…
Masuda: And you needed to have all the voice actors record their lines…
Sakurai: So I had to wait for all the recordings to come back…
Masuda: That’s pretty difficult. But Pikachu, at least, shares the same voice actor across the world.
Sakurai: Even in all versions of the anime, it’s Ikue Ōtani, right?
Masuda: That’s right. Pikachu is the only Pokémon that’s like that. We did that so the name “Pikachu” would be universal in every region of the world.

Source: Siliconera

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