Outbuddies DX is the latest Metroidvania to come to Nintendo Switch, but it’s among a rarefied cluster of games on the console to have been produced by a single person. Developed by Julian Laufer, Outbuddies DX is a 2D platformer that pays tribute to the original Metroid while also firmly establishing its own identity. Take a gander at this trailer to see more:
Here’s what publisher Headup has to say about Outbuddies DX:
Set deep in the Ocean and infested with hostile Lovecraftian creatures and lethal environmental hazards, players must dash, dodge, and blast through Bahlam, a danger-filled sunken fortress of the Old Gods. By deploying the Buddy unit to manipulate and scout the surroundings through hacking, scanning and telekinesis, the players will discover ancient weapon systems and gear upgrades to battle through a gigantic sunken labyrinth.
Outbuddies DX offers a nonlinear gear-based progression system for both combat and level-layouts. Selecting weapons from the four-tier upgradeable system, as well as split-second reflexes and memorisation of attack patterns are essential for players to stand a chance against an onslaught of unforgiving bosses and to escape Bahlam’s hostile maze. Outbuddies‘ praised atmosphere is supported by OGRE’s thematic soundtrack written as an ode to the 16-bit Megadrive/Genesis era.
Outbuddies DX also offers co-op play where another player can take control of the Buddy unit, itself. The original Outbuddies is already out on PC, but this console version of the game provides better visuals and additional features as a result of feedback from the game’s fan community. Outbuddies DX doesn’t have a firm release date just yet, but it will be out soon in the Switch eShop. We’ll keep you posted!
Source: Headup Press Release