GameCube Controller Support Added To Super Mario Sunshine In 3D All-Stars

Inverted camera controls are also now live as part of Version 1.1.0 of the game!

By Robert Marrujo. Posted 11/19/2020 05:30 Comment on this     ShareThis

Super Mario 3D All-Stars is a great compilation, but not one that couldn’t stand a few tweaks and adjustments to be made even better. Nintendo had announced that inverted camera controls were on the way as part of a future update, but what the company didn’t reveal at the time was that one of the most egregious omissions from the launch version of the game was also going to be fixed. The omission in question? Lack of GameCube controller support in Super Mario Sunshine!

Given the existence of the GameCube controller adapter peripheral, which has been a godsend for Super Smash Bros. Ultimate players who prefer that legacy pad for all their fighting needs, it seemed especially odd to not offer support for the device in the port of Sunshine found in 3D All-Stars. Well, someone at Nintendo heard the cries of the masses and got to work patching GameCube controller functionality into the game. This and other modifications are now live as part of the Version 1.1.0 update, available now.

Here’s are the patch notes in detail:


  • Players can now invert the camera controls within all three individual titles.
  • Super Mario Sunshine now supports the Nintendo GameCube controller (sold separately). Players can now play this title using the same controls as found in the original GameCube release.
    • The Nintendo GameCube controller for Super Mario Sunshine is supported only in TV mode.
    • You’ll need the GameCube Controller Adapter (sold separately) to use this controller with your Nintendo Switch system. Information on connecting this adapter and controller can be found here.
    • The Nintendo Switch Lite system does not support this controller option.
    • All button displays within Super Mario Sunshine will not reflect the Nintendo GameCube controller.
  • Other general fixes have been applied to improve overall gameplay across all three titles.

Now, players who have held onto their original GameCube controllers since back in the day can potentially play Sunshine using the very pad they held back at launch! If one wanted to fuss over the addition of the GameCube controller, it does stink a little bit that the UI doesn’t reflect the button layout/design of the pad, but alas, perfection is ever just beyond the grasp of us mere mortals. Are you happy to see these changes come to 3D All-Stars? Tell us in the comments and on social media!

Source: Nintendo of America Twitter Page

Leave a Reply

You must be logged in to post a comment.

Log In 0 points Log in or register to grow your Ninja Score while interacting with our site.
Nintendojo's RSS Feeds

All Updates Podcast
News Comments
Like and follow usFacebookTwitter Friend Code Exchange + Game with Us Join the Team!