Bloodstained: Ritual of the Night Update 1.10 is Live on Switch

Zangetsu and Randomizer mode await!

By Robert Marrujo. Posted 05/23/2020 04:11 Comment on this     ShareThis

Bloodstained: Ritual of the Night is a spiritual successor to Konami’s Castlevania series that was developed by ArtPlay alongside legendary designer Koji Igarashi (himself the modern father of the Metroidvania direction of the Castlevania series). When it launched on Switch last year, we had a ton of fun with the game, but Bloodstained was not without a myriad of technical issues that were especially prevalent on Nintendo’s console. There have been multiple efforts made to bring Bloodstained into proper working order on Switch, and now the journey seems to have come to a close with the arrival of Update 1.10.

Here’s a video that overviews the update, which brings both playable Zangetsu and a Randomizer mode to the game:

Finally, let’s break down each addition in further detail (straight from ArtPlay itself):

Zangetsu

Once you have completed Bloodstained and gotten the “Good Ending”, you will be able to choose Zangetsu to play through the game a second (or thirtieth) time.

Once selected, players will be able to play through Bloodstained using all of Zangetsu’s movement and combat abilities. Zangetsu is not a shardbinder, so he does not use shards as Miriam did. Instead he uses the power of his sword to dispatch enemies along with some special abilities that consume MP.

Playing Bloodstained as Zangetsu is designed to be a different experience than playing as Miriam with a focus on fast-paced combat. Consumables, equipment, crafting, treasure chests, quests and story cutscenes are disabled when playing as Zangetsu.

Randomizer

Randomizer allows you to adjust eight different game parameters to mix up your experience as you play through the main story of Bloodstained. You will be able to adjust the goals of their overall playthrough and quests, the location of save and warp rooms, shops, key items and also enemy drops.

For example, you could set up a game where enemy drops (shards & items) are totally mixed up, meaning that you could end up with the ‘Release Toad’ from an ‘Aello’ instead of a Toad.

Finally, you’re able to access the seed of your randomized game in case you want to write it down and keep it for reference or share it with others. The game also provides a timer to track how fast you are able to complete the game, so if you share a seed, you can compare who can complete the course the fastest.

If this isn’t enough to satiate your need for knowledge about Update 1.10, hit up this link. A great game has been made even better by all of the work that’s been put into Bloodstained since launch, so definitely give it a look if you’re itching for some quality Metroidvania fun.

Source: Bloodstained Twitter Page

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