Arms, Switch’s limb-stretching fighting game, has received a brand new update courtesy of Nintendo.
Version 3.2 of the game features a slew of adjustments and bug fixes, and includes the new “Badge” and “Recent Replays” features. The full list of changes published by Nintendo can be found below:
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Added new “Badge” feature.
- Receive neat badges as a reward for fulfilling certain conditions.
- Wear your favorite badge and show it off to your opponent.
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Added new “Recent Replays” feature.
- Select from a list and view replays of past matches.
- Replay data is automatically deleted when necessary, starting with the oldest data.
- Also, future ARMS updates will cause all replay data from past versions to be deleted.
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During replay playback, ZR will no longer switch between targets. The X button instead is used for all camera angle switching.
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During replay playback, + – buttons no longer toggle HP gauge display, and instead now bring up the menu.
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Fixed issue where, at certain timings, follow up attacks after wind attacks would not land.
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Fixed issue where, after suffering an ice attack, players on a snake board could repeatedly jump and the snake board would continuously accelerate.
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Fixed issue where, when battle rules are set to 1-punch KO, under certain conditions fighters would become unable to move.
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We’ve identified an interloper who has been disrupting the Grand Prix, going after our fiercest competitors. If encountered, we advise you to dispatch them with prejudice.
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Adjusted the abilities of certain fighters and ARMS as follows.
Fighters / Arms
Adjustments
Lola Pop
It’s already been one month since she joined ARMS. Her beginner’s nerves have faded away, giving her increased movement speed during air dashes.Increased movement speed during high jump.Increased movement speed when bounding.Adjusted speed when descending.
Byte & Barq
Decreased time interval between Byte and Barq’s respective attacks.
Max Brass
Decreased expansion rate of attacks when buffed up.Increased distance from which he can approach targets.
Megawatt
Increased expansion rate when extending.Increased extension speed.Increased expansion rate of charge attacks.
Slamamander
Increased extension speed.
Biffler
Increased retraction speed.Increased floatiness of jump attacks.
BoomerangCoolerang
Increased expansion rate of charge attacks.
Revolver
Increased retraction speed.
Retorcher
Increased retraction speed.Adjusted path followed when extending.
Nade
Fixed online play issue where explosive damage would trigger twice.
WhammerKablammer
Increased speed of charge attacks.
Blorb
Increased expansion rate when extending.Increased time needed to finish expanding.
Chilla
Decreased homing ability.
Tribolt
Decreased speed of charge attacks.Increased time needed to finish expanding.Fixed multiple online play issues.
TriblastGuardianClapback
Fixed multiple online play issues.
I have to confess that I am already looking ahead to Super Mario Odyssey on October 27 now, but are you still playing Arms? Be sure to let us know in the comments below.
Source: Nintendo