What’s New For Conduit 2

Bonus Content! An onslaught of info about High Voltage’s upcoming Wii sequel, with a new single-player tidbit to get your mind racing.

By Evan Campbell. Posted 08/04/2010 09:14 Comment on this     ShareThis

Conduit 2's Guardian of Atlantis

Yes, Nintendojo has an in-depth preview of Conduit 2 up and ready for your reading pleasure. But there is plenty more to discuss and detail for High Voltage’s upcoming sequel.


  • Story will play out with in-game cut scenes, through the eyes of Agent Ford. No more stagnant images with a boring voiceover. High Voltage also says there will be plenty of non-playable characters to converse with.
  • The game will contain a hub world, which is Atlantis. This underwater location will offer some options to players in regard to what levels they tackle first.
  • A ghost will play a major role in the story, according to High Voltage and Sega.
  • The All-Seeing Eye, or ASE, is back, with more to find and better rewards. For example, revealing items with the ASE may unlock weapons, which can then be used in multiplayer.
  • High Voltage plans on bigger, better bosses. An enormous sea serpent awaits players at the end of the first level.
  • Look out for more interactive objects throughout environments. For example, tables can be flipped over and used as cover.
  • Agent Ford is in a bigger hurry this time around. As such, gamers can now sprint with the push of a button.

Conduit 2 02


  • Like the first game, 12 players can battle it out over Nintendo Wi-Fi Connection. Four players can play in the same room via split-screen.
  • A rival system will be available to meet up with new players, somewhat circumventing the Friend Code debacle. Basically, gamers can add a person to their Rival List after playing against them, similar to Metroid Prime: Hunters for DS.
  • A group of friends cannot meet up in a lobby before joining an online match.
  • Your profile allows you to customize your avatar, with a modular armor system and selectable skins. The amount of options available far exceeds what was possible in the first game.
  • Gamers will be able to unlock new upgrades, weapons, and armor through a currency system. High Voltage says there will be more than 30 upgrades– such as unlimited sprint– in the final game.
  • Instead of preset weapon options before each map, players will be able to create various weapon load-outs, similar to the Call of Duty franchise.
  • Multiplayer upgrades will carry over to the single-player campaign, according to High Voltage.
  • Though unseen at E3 2010, there will be a new Team Invasion Mode in Conduit 2. The co-op mode allows for players to play via split-screen or online with four people to take on droves of foes.
  • The title supports Wii Speak again. For those perturbed by the device, however, Conduit 2 will also work with the recently announced PDP Headbanger Headset.
Conduit 2 Splitscreen Multiplayer

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