Cool soundtrack, including genuine laugh track
Tons of baddies to fight, which doesn't fit into Scooby formula
Zoinks! Like, me and Scoob got into one of our creepier adventures this time, man! Me and the gang were hanging out at our clubhouse in the swamp when this freaky chick asked us to get her some weird stuff for her spooky stew. But man, it smelled really good! Anyway, we took Fred, Velma, and Daphne out on the trip with us, and then those freaky monsters started showing up again!
Man, it isn’t easy getting around some of these spooky places, but we all have different things we can do to get by, like how Velma can input codes into control panels, Fred can move big crates, and Scoob can sneak into small holes. It’s easy to change between us whenever you need to, and two of us can team up anytime to take on the bad guys! (Like, I think if there were two people, one controls one of us and one controls the other one, or the computer if there’s just one player.)
We have to find clues, beat up bad guys– who leave super-rare collectibles– and puzzle our way to solving the mystery! We can change outfits, too, by trading in Scooby Snacks. That’s pretty hard to do, but some of the outfits give us different abilities. Once we’ve found all the clues and hunted down the monster, I can even guess who I think the villain really is, although if I’m wrong, it’s not a big deal.
Like, it all feels like one of those LEGO-type adventures that I’ve heard so much about, only with more charm since it’s got Scoob’s and my personalities and all of the gang here to help out. Most of us even have the right voices! And if sometimes it feels like the game’s holding your hand too much, well hey– it’s not for thirty-year olds, man! That’s why we all look like kids! Err… but, like, I don’t get how Fred can get away with driving the Mystery Machine at age twelve.
Nintendojo was provided a copy of this game for review by a third party, though that does not affect our recommendation. For every review, Nintendojo uses a standard criteria.