Metal Gear Solid: Master Collection Vol. 1 is finally available on Nintendo Switch, but not without some serious concessions having been made. First up, performance on Switch is far less impressive than any of its counterparts, with the games all locked in at 30FPS, which is a sever downgrade especially when one considers that Konami was able to hit 60fsp on with these games on Xbox 360 and PlayStation 3—a full two console generations ago.
That’s a persistent issue, sadly, but there are other problems present in this collection that Konami has announced it will be patching out down the road. Here’s an official rundown:
Metal Gear and Snake’s Revenge (NES)
- Fix to address the fact subtitles don’t match up with audio in bonus videos
- Add a number of visual options including CRT scanline filter, the ability to change pixel aspect ratio
Metal Gear and Metal Gear 2 (MSX2)
- Add the ability to swap between windowed and full-screen mode from options menu on title screen
Metal Gear Solid (PlayStation)
- Bug fixes
Metal Gear Solid 2 (PlayStation 2)
- MGS2 bug fixes to address slow down issue in certain cutscenes
- Reduce the processing load planned
- Correct slight delay to timing for certain visual effect
- Add the ability to swap between windowed and full-screen mode from options menu on title screen
Metal Gear Solid 3 (PlayStation 2)
- Fix typos in subtitles for England, France, Italy, Germany and Spanish (EFIGS) EU versions
- Patch to address timing for a scene and background music in certain cutscene
- Add the ability to swap between windowed and full-screen mode from options menu on title screen
There’s no set word on when these fixes will arrive, but we’ll let you know once Konami announces it. In the interim, let us know if the Master Collection Vol. 1 is living up to your expectations down in the comments and on social media!
Source: Konami Press Release