JRPG101: Plot Writing for JRPGs

Editorials by Andrew Hsieh, posted on 09/17/2010 11:15 1 Comment

Magical crystals? Angsty swordsmen? Hair in designer colors? Your JRPG needs ’em!

Ivy the Kiwi? Screenshot

Ivy the Kiwi? Wii Review

Reviews by Andrew Hsieh, posted on 09/09/2010 09:55 Leave a Comment

Ivy the Kiwi?‘s eponymous bird should be more confident about herself– Prope’s done a great job of making her a smile-inducing, if often difficult, game.

Game Age: What Makes Senior Gamers Tick?

Editorials by Andrew Hsieh, posted on 09/07/2010 14:30 1 Comment

Elderly gamers aren’t as rare as you think. The question isn’t “how do we get old people to play games?”, but rather “how do we stop them from kicking our butts?”

Nightly News Roundup

Nightly News Roundup 2010.09.02

Roundups by Andrew Hsieh, posted on 09/02/2010 21:35 5 comments

Activision announces pre-order bonuses for GoldenEye 007, Nintendo releases Golden Sun: Dark Dawn trailer, Sonic Colors co-op details revealed

Music to Hunt By

Specials by Andrew Hsieh, posted on 09/01/2010 12:00 2 comments

Until Metroid Prime, one of the features of Metroid‘s soundtrack was that players often forgot there was music at all. Nintendojo examines these lost sounds in more detail.

Love in the Time of SNES

Editorials by Andrew Hsieh, posted on 08/26/2010 16:30 7 comments

For only sixteen bits, the Super Nintendo Entertainment System managed to blast away a lot of my childhood time.

Oops! Prank Party Preview

Previews by Andrew Hsieh, posted on 08/24/2010 12:45 Leave a Comment

Bonus Content! It’s not going to win any awards for innovation, but Hudson Soft’s Oops! Prank Party doesn’t really have to prove itself.

Fashion-Forward: The Legend of Zelda

Specials by Andrew Hsieh, posted on 08/20/2010 16:00 6 comments

Fashion choices in the gamerverse has been brutally ignored until very recently. Meanwhile, characters like Link, Zelda and Ganondorf have been working hard on their outfits.

Artless Dodger

Editorials by Andrew Hsieh, posted on 08/17/2010 13:30 1 Comment

There’s just not time enough to play all the games in the world, but missing out on Art Style just shouldn’t happen. How I let that happen– and what that means in the Big Scheme of Gamer Things.

Ain’t No Mountain Cold Enough

Editorials by Andrew Hsieh, posted on 08/11/2010 08:30 2 comments

Ice Climber, with its alternately “hard” and “harder” gameplay, is touted by few and berated by the rest. Yet, more than many other characters, Popo and Nana still deserve a sequel.

Nightly News Roundup

Nightly News Roundup, 2010.08.05

Roundups by Andrew Hsieh, posted on 08/05/2010 18:15 2 comments

Waterloo Labs employs eyes to play Super Mario Bros., Zallag and Artefact Studios encourages the destruction of mankind via gods, and Media Create releases Japanese software sales from July 26 to August 1.

Real Superheroes of Dream Land (and Beyond)

Editorials by Andrew Hsieh, posted on 08/02/2010 22:32 2 comments

People the world over idolize the likes of Superman and Captain America, but there’s another hero out there who really deserves the praise. And fear.

The First Return of Samus

Editorials by Andrew Hsieh, posted on 07/30/2010 12:14 5 comments

Metroid II: Return of Samus hasn’t aged very well in terms of graphics and gameplay, and some say it never had them to begin with. But it’s still incredibly important in the Metroid series. Here’s why.

Losing It Hard

Editorials by Andrew Hsieh, posted on 07/27/2010 17:30 7 comments

Sure, it seems ripe for the playing, but Super Mario Bros.: The Lost Levels will play you instead.

Nightly News Roundup

Nightly News Roundup, 2010.07.20

Roundups by Andrew Hsieh, posted on 07/20/2010 21:04 Leave a Comment

Kingdom Hearts Re:coded dated for Japan; Professor Layton DVDs announced for the UK; Nintendo fights off Red Dead Redemption & Co. in U.S. retail charts

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