Most of the time, when it is announced that a mobile game is being ported to consoles, I respond with utter apathy. However, the revelation that Year Walk will be coming to Wii U has me intrigued.
Year Walk received plenty of praise from critics and gamers alike when it was released first on iOS and was then ported to PC. The game is best described as a horror adventure with a strong emphasis on puzzle solving that is made all the more interesting with a thoroughly unique and creepy visual style and atmosphere. The game is based on an actual Swedish folk tradition called Årsgång, which translates to “year walk.” To describe it simply, it is a practice done on Christmas or New Year’s Eve that involves fasting, visiting a church at midnight, temporarily parting with your religion, and answering the challenges of supernatural beings. Those who complete the process will allegedly receive visions of the future. In other words, it is definitely a good foundation for a horror game.
Despite the GamePad being well-suited for a straight port of most iOS games, the developer, Simogo, will be tapping into the system’s feature set to make it more of a unique experience. Along with using the touchscreen, Year Walk will add motion controllers and use the GamePad’s speaker to enhance the game’s aural experience. To help accomplish this, the original developers are working alongside Dakko Dakko, the studio behind the exceptionally fun, and significantly less creepy, Scram Kitty and his Buddy on Rails.
Year Walk is currently scheduled to arrive on Wii U sometime this fall, so we won’t have to wait too long to see how the horror holds up.