Super Mario Maker servers were pulled down for emergency maintenance last night, and were supposed to be down until 8 PM Eastern Standard Time tonight. However, they went back up much earlier before we were able to report on it. All Nintendo described about the downtime was that it was for a glitch found in the game’s creation tool.
Kotaku did some digging into the source of the glitch and real reason for the downtime and came up with some rather interesting findings. A Mario Maker player named Joseph uncovered a strange glitch that could have the potential to wreck havoc on the online levels. Through a convoluted method, the glitch essentially allowed players to edit someone else’s live level by confusing the game and applying new edits to the online server.
This glitch could have potentially crippled the Super Mario Maker community, so Joseph kept quiet about it on social media. However, Nintendo has no official way to report bugs. Joseph reached out to Mario Maker streamer, who in turn messaged several Nintendo of America employees on LinkedIn. Nate Bihldorff actually replied and indicated that the problem would be looked into.
Shortly thereafter, Super Mario Maker went down for maintenance, and the glitch was fixed! It’s an interesting story for sure. Be sure to check out the full story below for more details.