Intel on Call of Duty Black Ops for Wii has finally been retrieved. After months of radio silence — no screenshots, trailers or even concrete info — Activision and Treyarch revealed data on the Wii game at the official Call of Duty website, a mere week before the game releases.
Anna Donlon — a senior producer for the Wii version at Treyarch — was the subject of an interview on the Intel Blog, in which she divulged information and expressed her excitement for Black Ops on Nintendo’s home console.
“One thing I love about working at Treyarch is the commitment that the studio has had to the Wii platform,” Donlon said on the blog. “We have a dedicated team that works on Black Ops, and it is our goal to create the best Wii FPS experience possible.”
Donlon hopes to “create the best Wii FPS experience” by including a laundry list of desired features. She confirmed that Black Ops Wii includes Wager Matches, support for PDP Headsets as well as Classic Controller Pros, and online co-op with Combat Training and Zombies.
But that’s not all, according to Donlon.
“There’s a bunch of other new features that we developed this year as well,” she said. “We’ve created a new Allies System that allows you to invite recent players to be your allies for text messaging, game invites and more without a need for code exchanges. We have more player customization in Create a Class than ever before, and we have enhanced party privacy options for players who want to set up their private matches with a little more control over whom they allow in.”
Donlon believes Wii owners are in for a real treat when Call of Duty Black Ops Wii hits stores Tuesday. She said the Treyarch Wii team knew it had something special while playing Zombie Mode cooperatively, with headsets to communicate.