Skyfalling this December
007 Legends is on its way to Wii U this December. Today’s MI6 Update revealed the release month for the Wii U version of the 50th anniversary celebration. Launching just weeks after Nintendo’s newest platform hits the ground running, 007 Legends on Wii U will continue James Bond’s bond with the Big N.
Developer Eurocom’s no stranger to the license, bringing us a reimagining of GoldenEye 007 on Wii in 2010, 2002’s Nightfire, 2000’s The World Is Not Enough and even James Bond Jr. way back in 1991.
Check out the newly released opening credit cinematic for the game, below. Just keep in mind, the release date at the end is for PS3 and Xbox 360.
Source: 007 Legends
If you’re into timey-wimey, technical stuff, then click here for a summary of the latest Iwata Asks, which focuses on Wii U.
Some highlights include:
> One of the aims with Wii U is shared with Wii – low power consumption, but high performance. (Versus high power to achieve high performance.) This is a strategy they’ve embraced since the GameCube.
> The use of a multi-core CPU helped them lower power consumption. They’re also embedding it onto an MCM alongside the GPU in order to reduce cost and speed up the exchange of data while minimizing overhead. (In simple terms, it’s cheaper, faster, and wastes less processing power.) With GameCube and Wii, the CPU and GPU were separate. The MCM also takes up less space on the main board.
> Even for Nintendo’s hardware and software engineers, it took a long time to optimize the performance of the CPU and GPU due to the hardware configuration! This is an encouraging sign for those who are hoping to see a substantial leap over last-gen’s HD systems.
> Some defects weren’t detected until they performed an aging test (a test that requires that you place the hardware under sustained stress – i.e. leaving it on all day – before examining it).
> Iwata: “No matter how great the numbers are that you can boast, can you only draw that out under certain conditions, or can you actually draw out its performance consistently when you use it? Insisting on the latter way of thinking has always been at the root of hardware and system development at Nintendo.”
Confirmed for Tekken Tag Tournament 2: Wii U Edition are the following awesome costumes: Mario, Luigi, Peach, Toad, Bowser, Zelda, Sheik, Captain Falcon, and Zero Suit Samus.
The game will be available on the Wii U launch day: November 18th.
Give me some Falcon … Puuunch!!!
Source: My Nintendo News