Precursor Relaunches Shadow of the Eternals Kickstarter Campaign

The spiritual successor to Eternal Darkness gets a second chance at funding.

By Kevin Knezevic. Posted 07/25/2013 17:00 1 Comment     ShareThis

Earlier this year, Precursor Games announced Shadow of the Eternals, a crowdfunded spiritual successor to the GameCube cult classic Eternal Darkness: Sanity’s Requiem. While the announcement generated a lot of interest in the title, Precursor had difficulty translating that interest into donations, and the studio ultimately suspended its first Kickstarter campaign before even reaching a third of its goal, noting that there were some interesting developments behind the scenes that would make the game even better than it hoped.

As teased, Precursor has finally relaunched its crowdfunding campaign for Shadow of the Eternals, with some significant changes. Most notably, the studio is now looking to raise $750,000 for the project, down from the ambitious $1.5 million goal of its original Kickstarter campaign. In addition to that, rather than spanning 12 downloadable episodes, as the game was originally envisioned, Shadow of the Eternals will now be a single, self-contained adventure that is estimated to last 8-10 hours. Precursor has also enlisted the help of David Hayter (most famously known as the voice of Snake from the Metal Gear Solid series) to voice Detective Paul Becker, the game’s protagonist.

Shadow of the Eternals is being developed for Wii U and PC (a PlayStation 4 version has also been added as one of Precursor’s stretch goals). The new Kickstarter campaign runs through August 31.

Are you interested in Shadow of the Eternals? Have any of these new developments changed your opinion of the title? Share your thoughts with us in the comments!

Source: Kickstarter

One Response to “Precursor Relaunches Shadow of the Eternals Kickstarter Campaign”

  • 759 points
    penduin says...

    Woohoo! Once again, I’m all in. In addition to the changes mentioned above, the reward tiers are more enticing this time around (at least the ones within my range).

    As good a fit as an episodic structure might have been for this kind of game, I can’t deny the appeal of having one big complete Eternal Darkness successor. Plus, who knows what future sequels might be possible if it’s successful.

    If you have even a little interest, please pitch in a few bucks. The early-bird $20 tier is still available right now — if the game turns out even half as good as Eternal Darkness, that will be money very well spent. :^)

    Thumb up 0

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