News Desk: GameCube Controller Adapter Available for Wii U

Brawl with GameCube controllers is back!

By Po-Yi Ho. Posted 06/06/2013 15:00 2 Comments     ShareThis

News Desk Masthead - Wii U 3

First things first: here’s the listing on Amazon. You are welcome.

This controller adapter lets you connect your GameCube controller to the Wii Remote, allowing you to use your GameCube controller for games compatible with the Wii Classic Controller and the Wii Classic Controller Pro. This means that we can play games like Super Smash Bros. Brawl on Wii U with GameCube controllers. This also means that we can play the next Super Smash Bros. with GameCube controllers.

The adapter is listed at $18.99, and is customized with Turbo for the A, B, X, Y, L, R, and Z buttons. I am not sure what that means, but I do know that I can play Brawl with GameCube controllers.

In case you forget, this means that we can play some Smash with the best controller ever made.

Source: Nintendo World Report

2 Responses to “News Desk: GameCube Controller Adapter Available for Wii U”

  • 1244 points
    lukas85 says...

    oh the turbo, i remember that word from the nes/snes games, it means basically that the button is pressed like 20 times per second, so its like cheating.

  • 702 points
    Matthew Tidman says...

    I’m just imagining how complicated this will be when you factor in the WaveBird controller. You have a Wii U connected wirelessly to a Wii-remote, connected to an adapter, connected to the Wavebird, connected wirelessly to a Gamecube controller… craziness.

    And yes, as Lukas said, turbo was a feature that a lot of third-party controllers would tout back in the SNES day where the controller could be programmed to rapidly press down a button while you held said button down. Great for beat-em-up and button mashers in general, but definitely cheating. There were also controllers that let you imput button combinations that would be caried out with a single button press (Fighting games loved these. the serious players didn’t) and controllers that featured a “slo-mo” feature. Basically it would turbo the start button which was more annoying than useful in games that paused to a menu screen.

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