UPDATE: In response to this confusion, Activision has clarified that Wii U is considered one of the “next generation platforms” by releasing the following statement:
“We don’t have any news for the Wii U at this time, as we aren’t dating next generation platforms yet. Stay tuned.”
Obviously this doesn’t say anything about a potential 3DS game, but we at least now know more news will be incoming about the Wii U version.
Original Story: Fans of the fantastic Wii U version of Call of Duty: Black Ops 2 were probably excited for today’s reveal of the next game in the hugely popular franchise, subtitled Ghosts. Initial articles from several sites, including Eurogamer and Engadget, included the Wii U version, but the official announcement from Activision makes no mention of it, and the articles have been updated to remove references to a Wii U version as well. However, there is an archived version of the Engadget article, and if you look at the updated Eurogamer article, you can still see that Wii U is mentioned in the page’s URL.
And what also makes the original Engadget article interesting is that it mentions a 3DS version of the game, albeit not from Infinity Ward, the developers of the console versions of Ghosts and creators of the Call of Duty franchise. No other mention of a 3DS game can be found at this time though most other entries in the franchise had a drastically different DS counterpart released alongside it, and last year saw the release of the critically panned Black Ops: Declassified for PS Vita, so a new handheld iteration wouldn’t be without precedent.
What we do know for certain at this point in time is that Ghosts will be released on November 5 for 360, PS3, PC and “next generation consoles”, which almost definitely means the next Xbox because a full reveal is scheduled for Microsoft’s May 21 press conference where they are planning to unveil their next console, though a PS4 version is most likely a safe bet as well. Also, a new game engine has been promised for this iteration, one that will take advantage of the new consoles’ increased processing power and move the franchise beyond the rather dated engine that has been running the franchise since 2007.
Looking at it from a purely Nintendo perspective, I guess we simply have to wait and see for somebody to offer a little clarification.