Smash Bros. director Masahiro Sakurai has announced he plans on taking the series’ campaign in somewhat different direction for the franchise’s Wii U and 3DS debuts sometime in 2014. Brawl’s single player/co-op campaign, Subspace Emissary, introduced a more well defined story into the series while keeping plenty of trademark random quirkiness intact as disparate characters would meet up and fight alongside one another, but the developers apparently don’t want to repeat themselves.
“One thing we can do with the Smash Bros. series that’s unique to us– because we have all these different disparate characters brought together– is we can create that sort of fan-movie experience as a special gift,” said Sakurai. “What we decided this time around, we’re just going to have [those movies unlocked] from the beginning. We’re going to have a movie for Wii Fit Trainer, The Villager and Mega Man and they’ll be viewable right at the beginning, you can watch those right away.”
I’m curious to know what exactly this means. If you look at it literally it might just mean the game will have its cinematics and character vignettes available from the start. However, I hope it means that instead of having to work your way through the game in the linear fashion of Subspace Emissary, you will be able to start any character’s journey whenever you feel like it. It would be even cooler if each character had their own unique story mode instead of a single overarching plot.
Lastly, Sakurai also confirmed some information that will undoubtedly make hardcore fans of the series happy: this game will be faster paced than Brawl, and they are removing the trips that occurred randomly in the previous game.