The third game in the platformer series was announced in the latest issue of Nintendo Power. The first game was a Game Boy Color original released in 2002, and the second a DSiWare game which we reviewed with much praise. Both were (and the third is being) developed by WayForward Technologies, the Californian studio behind A Boy and His Blob.
Shantae and the Pirate’s Curse picks up where the last game left off. Shantae is made to cope with her loss of genie powers, and with her “erstwhile nemesis” at her side, sets off to regain them by destroying 30 evil tinkerbats. The game’s level design will take after a more Metroidvanian style: big, nonlinear, and with secret paths.
WayForward’s Matt Bozon– creative director– spins it such that Shantae has to embrace the ways of the pirate in order to regain the powers of the genie. She’ll have an arsenal of Pirate Gear at her disposal, weapons that double up as navigational tools. Some of the colorful ones: the Bone Daggers can lodge into walls to provide handholds, and the cannon can be fired downward for a double-jump. Each of these items will be subject to some upgrades at a shop.
Sound like another strong entry to a cult series? Let’s hope so.