Connecticut Politician Wants Real Guns Out of Games

Brendan Sharkey leads charge to remove gun licenses.

By Marc Deschamps. Posted 08/23/2013 13:30 Comment on this     ShareThis

Ever since the days of Mortal Kombat‘s prime, politicians have debated just how much to police the video game industry. With the recent tragedy in Sandy Hook, the spotlight once again falls on violent games and the impact they may or may not play in our society. Brendan Sharkey, the Connecticut Speaker of the House, is making an attempt to change the way that gun manufacturers license their weapons for use in video games. Citing “ending the nefarious relationship between video game makers and gun makers” as his primary goal, Sharkey isn’t alone in feeling this way. Electronic Arts also severed ties this year with gun manufacturers.

It’s unknown just how much, if any, impact the role of real life weapons in video games has on real life violence. Adam Lanza, the man who committed the horrible atrocities at Sandy Hook Elementary, was a Call of Duty fan. Whether or not this had an impact on his psyche is a difficult question, without any easy answers.

As always, we look to our readers. Do you think it would be a positive step for video game developers to stop making licensing deals with gun manufacturers? Or is there no benefit to be found from making such a move? Let us know how you feel in the comments below, but please remember to be respectful, as this is a more sensitive topic than usual.

Source: IGN

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