Axiom Verge Dev Considers Two More Wii U Titles

Indie titles also draw inspiration from classic franchises.

By Andy Hoover. Posted 05/17/2016 13:00 Comment on this     ShareThis

Axiom Verge garnered a great deal of attention and praise for delivering a fantastic experience clearly inspired by classic Metroid games, both in terms of its gameplay and visual design. One of the people currently working on bringing the title to Wii U, Dan Adelman, recently spoke with Nintendo Life and revealed he has his hands in a few other indie titles that he is hoping to bring to Nintendo’s consoles.

The first title, and possibly the most likely to see a Wii U release, is Chasm which, like Axiom Verge, can be described as a Metroidvania title. However, while the the latter leans more toward Metroid, the former has more in common with Castlevania: Symphony of the Night, with a greater focus on RPG mechanics like character and gear customization along with melee, rather than ranged combat. Chasm aims to do at least one thing to set it apart form the genre, though, by incorporating procedurally generated worlds.

Adelman stated he’d “love to bring it to Nintendo platforms as quickly as possible.”

The other project Adelman is working on is Mages of Mystralia, which he described as “Harry Potter meets Legend of Zelda: Ocarina of Time.” In it, players assume the role of Zia, a young magician in a world where magic is outlawed. The story is being penned by Ed Greenwood, the creator of Forgotten Realms, and the gameplay will evolve around crafting spells to combat enemies and solve puzzles. No consoles have been confirmed for Mages of Mystralia, but Adelman did mention that he has already discussed the title with Nintendo.

Not only is it great to hear about promising indie titles heading to Nintendo consoles, it’s also nice to see Dan Adelman is sticking true to his roots. For those who don’t remember, Adelman was head of digital content and development for Nintendo of America during the early days of 3DS and Wii U and was a key figure in making Nintendo a great place for indie developers to do business. In 2014 he entered the indie world himself to help on Axiom Verge and it looks like that risk is paying off; hopefully these titles will prove just as promising as that gem.

Source: Nintendo Life

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