Volume 2, Issue 4: Good-bye, Wi-Fi

The staff give a sendoff to Nintendo Wi-Fi Connection.

By Kevin Knezevic. Posted 05/12/2014 09:00 Comment on this     ShareThis

This past February, news broke that Nintendo would be discontinuing online services for all Wii, DS, and DSi titles. While server shutdowns are an inevitable part of the video game industry today, it was nevertheless sad to learn that so many of the best games from the last generation would be losing their online functionality, and, in turn, a big part of what made them such a memorable experience. Town gates in Animal Crossing: City Folk will forever remain closed. The Global Trade Station in Pokémon Black and White will cease operations. Fan created microgames in WarioWare: D.I.Y. will be lost to the shifting tides of time.

Ahead of Nintendo WFC’s shutdown next week, the Dojo staff wanted to devote out next issue to one final look back at Nintendo’s first online service. It certainly wasn’t perfect; the need to exchange friend codes on a game-by-game basis made setting up gaming sessions cumbersome, and certain titles were marred by excessive lag. But it was nonetheless an exciting step for the company, which had been so reluctant to embrace online gaming, and the time spent racing against other players in Mario Kart Wii or battling other trainers in Pokémon will never be forgotten, even with a new generation of these titles already underway.

Enjoy,

Kevin


Volume 2, Issue 4: Good-bye, Wi-Fi

Sunday

  • Track of the Week: World 1-1 Theme (Tetris DS) by Marc Deschamps
    We kick off our tribute to the Nintendo Wi-Fi Connection with a track from one of its most addictive games!

Monday

  • Bonus Content! Book Review: Michael P. Williams’s Chrono Trigger by Andy Hoover
    A joyous celebration and thought provoking analysis of one of gaming’s greatest accomplishments.
  • Poll: Nintendo WFC Games by Kevin Knezevic
    Which game did you spend the most time playing over Nintendo Wi-Fi Connection?
  • News by Marc Deschamps

Tuesday

  • Top Ten: Nintendo WFC Games by Jon Stevens
    From brawling to puzzle solving, we look at the games that made the most of Nintendo WFC.
  • News by Angela Marrujo

Wednesday

  • State of the Art: The Death of Content by Andy Hoover
    How a few servers shutting down highlights a major problem for the future of gaming.
  • News by Jason Strong

Thursday

  • Retro Scope: Metroid Prime Hunters by Jake Shapiro
    A look back at the first game to truly embody Nintendo’s Wi-Fi efforts.
  • Bonus Content! Anatomy of a Final Battle by Joshua Johnston
    A case study in innovative endgame bosses.
  • News by Anthony Vigna

Friday

  • Review: Mario Golf: World Tour by Angela Marrujo
    Is Mario’s return to the links a hole in one?
  • News by Kevin Knezevic

Saturday

  • Week: End Game: On 05.17.2014 by Nintendojo Staff
    What games will the staff be playing this weekend?

Coming Up Next Issue…

Volume 2, Issue 5: Video Game Urban Legends
Luigi in Super Mario 64. The hidden Pokémon beneath the truck in Vermillion harbor. The staff look back at some of the most persistent– and outlandish– gaming legends!

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