Nintendo Heartcast Episode 037: Can’t Get Enough

Evan shares plentiful Wii U game impressions, and talks with Noah about the rumored 3DS price cut and Black Friday sales numbers.

By M. Noah Ward. Posted 11/28/2012 09:00 3 Comments     ShareThis

Nintendo Heartcast Episode 037: Can't Get Enough

Nintendo Heartcast Episode 037: Can't Get Enough

Summary
Evan and Noah dive deep into many more Wii U game impressions, as well as talk about 3DS’s rumored price cut and Black Friday sales numbers.

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Recording Date
November 26, 2012

Hosts
Evan and Noah

Show Contents
00:00:00 Introduction and Game With Us Stories
00:03:53 Epic Mickey: Power of Illusion Final Impressions
00:14:27 Rumored 3DS Price Drop
00:16:35 Black Friday Sales Numbers Surprise
00:32:42 Wii U: ZombiU
00:41:51 Wii U: Epic Mickey: The Power of Two
00:44:47 Wii U: Mighty Switch Force Hyperdrive Edition
00:50:29 Wii U: Transformers Prime
00:53:02 Wii U: Call of Duty Black Ops II
00:55:59 Wii U’s Unexpected Appeal
01:01:16 Wii U: Evan’s First Video Chat
01:03:14 Listener Feedback
01:24:10 Conclusion
01:28:02 Credits
01:29:51 Total Length

Links

3 Responses to “Nintendo Heartcast Episode 037: Can’t Get Enough”

  • 657 points
    KisakiProject says...

    I have yet to get a Wii U. Maybe for Xmas or my B-day next spring. Don’t have the money. So jealous of the impressions.

    Speaking over over looked 3DS games…Adventure Time is awesome. I got the collector’s edition. It’s a great Zelda 2 romp. Without the cruel difficulty. I loved exploring in it. However, it’s biggest draw back is the short length. Took me 5 1/2 hours. However I still need to 100% it and there is a 2nd harder quest just like Zelda 2. Hopefully it will do well enough to incur a more padded sequel.

    I recommend you guys check it out.

    Thumb up 0
  • 369 points
    Hyawatta says...

    The Future of Virtual Console

    The original Virtual Console is on the Wii. The Wii Virtual Console games that you own can be transferred from the Wii to the Wii mode of the Wii U. Then you can play the Wii Virtual Console games that you own and new ones that you purchase on the Wii mode of the Wii U.

    A second Virtual Console is on the 3DS. The 3DS Virtual Console games that you own cannot be transferred from the 3DS to the Wii or to the Wii mode of the Wii U. The Wii Virtual Console games that you own cannot be transferred from the Wii or the Wii mode of the Wii U to the 3DS. The two Virtual Consoles are completely separate from the each other.

    A Third Virtual Console will be on the Wii U. The Wii U Virtual Console games that you own will not be transferrable from the Wii U to the Wii or to the Wii mode of the Wii U. You will not be able to transfer your Wii Virtual Console games to the Wii U Virtual Console. The Wii U Virtual Console Games will be playable on the GamePad. The Wii U Virtual Console will be able to play GameCube games. Just like the 3DS Virtual Console, the Wii U Virtual Console will be completely separate from the Wii Virtual Console.

    Once the 3DS is updated to make use of Nintendo Network ID’s, the account on your Wii U and 3DS will be linked. The Wii U Virtual Console and the 3DS Virtual Console will essentially be different versions of the same Virtual Console. The Wii U and 3DS Virtual Console games that you own and new ones that you purchase will be downloadable to and available for you to play on both the Wii U and the 3DS.

    Some Wii U Virtual Console games that you own will not be available for you to download and play on the 3DS due to technical limitations such as GameCube games not being supported on the 3DS. Some 3DS Virtual Console games will not be available to download and play on the Wii U such as 3D Classics. The Wii U/3DS Virtual Console will still be completely separate from the Wii Virtual Console; however, you will be able to repurchase your Wii Virtual Console games on the Wii U/ 3DS Virtual Console so that you can have access to the newer features such as playing on the Wii U’s GamePad and the 3DS’s portability.

    Disclaimer: The predictions in this post are all speculation.

    Thumb up 0
  • 576 points
    MegabusterLegends3 says...

    Aside from Miyamoto’s rather infuriating statement about Sticker Star’s story (Bleah, tongue twister!), I think this new Paper Mario game has suffered from Intelligent Systems being stretched a bit too thin. I mean, have you noticed how many characters are just palette swaps of other characters, and how all of the bosses are just bigger versions of normal enemies? Bosses have no personality, aside from the first one, and instead just make gibberish noises and stick the word shiny in the dialogue somewhere. Kersty had potential but most of her dialogue was limited to a press of the L button(A button that is broken on my 3DS), and almost no dialogue happens outside of towns and outposts after you finish the first world.
    Was Intelligent Systems stretched a bit too thin with this game? I mean, all of this points to both Miyamoto’s misguided direction and Intelligent Systems being rushed and forced to cut corners. After all, they already had Crashmo in development, and Fire Emblem is coming very soon for Japan. Maybe Paper Mario got the shaft so that those two games could be better.
    I’ll tell you this, Fire Emblem better be #%!&@!* amazing after what they just did to Paper Mario…

    Thumb up 0

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