Family Computer Podcast 002: Enter Jumpman

This episode, the retro podcast delves into the early history of Mario up to 1985!

By Kyle England. Posted 07/05/2013 10:00 2 Comments     ShareThis

[display_podcast]

Summary
The retro Nintendo podcast continues! This episode, Kyle and Lukas get a more solid idea of a podcast structure and discuss the early history of Mario up to 1985.

You can send in feedback to famicom at nintendojo dot com, facebook.com/nintendojo or twitter.com/famicompodcast! You can also leave a comment below.

Recording Date
June 27, 2013

Hosts
Kyle (Koopaking on Nintendo Network)
and
Lukas (Kambyero on Nintendo Network)

Show Contents
0:00:00 Intro
0:02:07 What We’ve Been Playing
0:05:49 Retro News
0:12:06 Listener Feedback
0:18:07 Early Mario History: Intro
0:19:47 Early Mario History: The Creation of Jumpman
0:28:17 Early Mario History: Donkey Kong
0:32:45 Early Mario History: Donkey Kong Jr.
0:37:27 Early Mario History: Mario Bros.
0:44:10 Early Mario History: Super Mario Bros.
1:04:23 Wrap-Up
1:05:45 Outro
1:07:21 Total Length

Links

Music Credits

  • Piroli – Dance Dance Revolution Mario Mix – Nintendo GameCube – 2005
  • Enter Chibi-Robo! – Hirofumi Taniguchi – Chibi-Robo! – Nintendo GameCube – 2005
  • Item Fanfare – Koji Kondo – The Legend of Zelda: Ocarina of Time – Nintendo 64 – 1998
  • Powerful Mario – Koji Kondo – Super Mario 64 – Nintendo 64 – 1996
  • Donkey Kong Intro – Yukio Kaneoka – Donkey Kong – Arcade – 1981
  • How High Can You Get? – Yukio Kaneoka – Donkey Kong – Arcade – 1981
  • Donkey Kong Jr. Title Theme – Yukio Kaneoka – Donkey Kong Jr. – Arcade – 1982
  • Mario Bros. – Shogo Sakai – Super Smash Bros. Brawl – Wii – 2008
  • Overworld Theme – Koji Kondo – Super Mario Bros. – Famicom/NES – 1985
  • Kirby’s Dream Land Credits Theme – Jun Ishikawa – Kirby’s Dream Land – Game Boy – 1992

2 Responses to “Family Computer Podcast 002: Enter Jumpman”

  • 690 points
    KisakiProject says...

    Considering Gamecube retro is frightening to me. But then I realize playing cube is as long ago to me now as SNES was to me when I was playing Gamecube. Frightening. I enjoy the show. Keep it up.

    Personal note: I would love an e-reader episode. I have a strangle love for that “system” and the Mario Party card game for it.

  • 849 points
    ejamer says...

    Regarding Super Mario Bros (NES) and emergent gameplay:

    When I was a child we were given an NES system, but money for games was tight. We played through Super Mario Bros a ridiculous number of times, until it was easy to beat the game. At that point we started adding “challenges” – special rules that started off easy (no warp pipes) and evolved into different play styles (speed runs, beat the game with the fewest number of coins, high scores, low scores, how many times could you beat the game consecutively before losing a life, use fireballs to defeat all bosses, etc).

    Sure, I was just a kid. But it’s amazing to think how well the game held up and continued to be enjoyable for hour after hour. Maybe all of that time spent playing is why I’m still a fan of Mario games today.

Leave a Reply

You must be logged in to post a comment.

Log In 0 points Log in or register to grow your Ninja Score while interacting with our site.
Nintendojo's RSS Feeds

All Updates Podcast
News Comments
Like and follow usFacebookTwitter Friend Code Exchange + Game with Us Join the Team!