GameCube may not have brought Nintendo into the 3D realm or featured unique controls but one thing it did bring were the games– and lots of them too! From Super Smash Bros. Melee and Metroid Prime to Star Fox Adventures and The Legend of Zelda: The Wind Waker, great games were everywhere. But the purple lunch box had more than just purple Pikmin– in 2003, the renowned Skies of Arcadia Legends made its way to GameCube after its stunning DreamCast debut, and we were even treated to the critically acclaimed Beyond Good and Evil the same year. But let’s not forget what’s arguably the jewel in GameCube’s crown, Capcom’s M-rated Resident Evil 4, which changed the face of survival-horror forever over three years after GameCube’s launch.
Now we know that Nintendo’s never been very big on numbered sequels (except when it comes to Mario perhaps), but there were three GameCube games in particular which I felt did enough things right to warrant a direct sequel, and those three games were The Legend of Zelda: Twilight Princess, Sonic Adventure 2: Battle and Super Mario Sunshine.
Super Mario Sunshine was akin to Super Mario Bros. 2, shaking things up for the red plumber, while Twilight Princess gave us the gritty Link we were all expecting after E3 2000, and Sonic Adventure 2: Battle brought the long-time platform rivalry between Mario and the blue blur to a close, providing an action-packed Sonic sequel on a Nintendo platform.
With Wii U just around the corner, read on to see how these three games could find new life in sequel form on Wii U.