The Super Smash Bros. and Wario game series notwithstanding, the majority of Nintendo games set the player in the role of the protagonist. Throughout the game, we are made explicitly aware of the main character’s motivations and drives, and as the story progresses we learn more of their raisons d’être. When it comes to the villains of the piece, however, very rarely do we gain any insight into their actions. We see them attack our hero, and carry out their plans, but the only reason we are ever really given is that they are evil, and they are just doing what comes naturally to them.
But what if there is actual logical reasoning behind their actions? What if, in reality, they are just doing what they feel is best, and it just so happens that we are made unaware of this because it would impact so heavily on the story that we would not want to stop them? Here, I take a look inside the heads of two of the most treacherous villains Nintendo has to offer, and explore whether they’re truly evil, or simply misguided.
The Ganondorf artwork at the top of this article was originally created by Rinerdar.