First off, let me say that I unfortunately did not get a 3DS yet. I really would like to get one, but sadly times are hard financially and with various plans for the rest of the year, like eating and having a place to sleep, not to mention getting married in November, buying a 3DS right away just wasn’t warranted. That’s not to say I didn’t really want one.
I’ve been on board the 3DS hype train since the system showed up at E3 last year. Even though the playable demos at that event were few and far between, the capabilities of the system were astounding. If you still haven’t gotten a chance to view the excellent graphics of the amazing 3D effect, you’re doing yourself a serious disservice and need to rectify it right now. Even when Nintendo started its confusing “Launch Window” jargon instead of telling us what would be available day on, I was still excited because of one game that truly looks to be capable of showing off 3DS’ multitude of features– the first game, as it were, to be officially announced as a “launch game” instead of just being in the “launch window.” I am of course referring to the 3DS port of 360 and PS3 fighting gem, Super Street Fighter IV.
Now, I’ve not always been a fan of the fighting genre. In truth, if Sirlin were to play me, he’d undoubtedly call me a scrub because I’m just not at the level when it comes to fighting games and constantly feel like the other player is “cheating” if they are. Oh sure, I can find a character that is fun to play and have a good time, but I’m never going to get so good at a fighting game that I head to Evo or some other fighting tournament like it.
It was Tatsunoko Vs. Capcom that made me realize fighting games could be fun even if I wasn’t the best at them. I’m still a huge fan of the game, even though Marvel Vs. Capcom 3 is out now and probably more lauded than TvC. Part of this, I’m sure, is because I don’t have a console capable of playing MvC3, but I also think it’s because the game is well balanced and just so much fun to play. I mean, where else can you kick Ryu in the face as a giant gold lighter before having Frank West show up and plant explosives at your feet? If another such game exists, I totally want to know about it.
While Street Fighter IV 3D Edition may not have as much whimsy as a Vs game, it’s still incredibly balanced. There are plenty of different playstyles that are encouraged with the various characters and it’s definitely a plus that I can go online and take on other players from day one… something that DS really should have had going for it at its launch as well.
But online play isn’t the only reason Super Street Fighter IV 3D Edition gets the nod in my book. It utilizes 3DS’ laundry list of features better than even Nintendo launch titles. That’s right, Capcom has outdone Nintendo when it comes to using the cool features of Nintendo’s new handheld. There’s online play, there’s Street Pass utilization, There’s Spot Pass utilization, there’s single-card gameplay, the graphics are gorgeous and the game can be fully played in either 2D or 3D and still enjoyed. Check the video below to see all these features and more trumpeted by Capcom’s video PR.
Honestly, no other game available for 3DS has as many awesome features as Capcom’s launch title, and there are not any announced, that come to mind, which will in the near future. In fact, the only thing that is a turnoff at all for the potential consumer is the fact that the game is a fighting game, which owns a niche status since not everyone enjoys fighting games. Ok, maybe you want to pick up Steel Diver, Pilotwings Resort, or Nintendogs + Cats for your first 3DS fix. That’s fine, those games will probably be great. I just know that my first 3DS purchase, when I can finally afford it, is definitely going to be Super Street Fighter IV 3D Edition because it’s head-and-shoulders above any of those other offerings. Super Street Fighter IV 3D Edition is exactly the kind of game that 3DS was made to play.